I don't mind. It was a bug. Demo never provided that much threat in Vanilla or on Pservers. You'd usually have a DPS warrior keep up Demo because it's not worth the tank's rage.
Most of his threat in those videos is coming from the combined TPS caused by consumables, buffs and items like thunderfury/force reactive disk though. Ret aura, thorns, shield spikes, dragonbreath chili, etc. Demoralizing shout never caused enough threat to hold agro by itself.
To the people saying Blizzard are "nerfing" things -- this is incorrect. They're fixing errors that weren't working correctly to begin with based on their reference server. Raid experience was being calculated incorrectly. Demo shout threat was being calculated incorrectly. These are fixes, not nerfs.
If you've already started a team with a warrior tank and you're otherwise happy with it, don't reroll because of these changes. Once you have access to some of the higher level gear and the right consumables your AE TPS will be higher than it was spamming demo shout pre-fix.
Last edited by Apatheist : 09-13-2019 at 09:37 AM
For most dungeon focused parties Paladin is the best Tank choice unless other goals conflict (like you want Horde, want to main a Warrior or Druid, want to also Raid Tank & not just Dungeon Tank, etc).
Paladin has the best AoE threat just relying on built in tools for both pushing AoE threat on an unlimited number of mobs & reducing the Threat of the party. Paladin Tanks can also cleanse the most debuffs, off-heal, protect a party member, sacrifice self to prevent a full wipe, and rez the normal rezzer.
Yes Warriors can add lots of AoE threat via itemization & consumables but then again Paladins can also add those items/consumables (on top of their built in tools).
Connect With Us