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  1. #1

    Default Is there a class that can clear dungeon when 5 boxed?

    I would like to play 5x of the same class to have things more easy (especially in pvp) so I wonder if there is any class that can clear dungeons if 5 boxed. I was thinking about 5x paladins as they are tanky enough and can heal if needed, what do you think?

  2. #2

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    Any true Hybrid class with Tank, Healer, & DPS specs (like Paladin & Druid) should be able to do it though it will be slow as their DPS is low.

    5 Shaman can also do much. I am not sure about 5 Mages but they may be pretty capable also.

    You likely will have many more options with 4 plus healer though.

  3. #3

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    Quote Originally Posted by nodoze View Post
    Any true Hybrid class with Tank, Healer, & DPS specs (like Paladin & Druid) should be able to do it though it will be slow as their DPS is low.

    5 Shaman can also do much. I am not sure about 5 Mages but they may be pretty capable also.

    You likely will have many more options with 4 plus healer though.
    I'm running 5 mages right now and at level 22 I still can't even get past the first boss of deadmines. They are just so squishy even if all of them got 600+ armor.

    You mentioned 5 shamans, what specs do you think they should go to be able to solo clear dungeons? Maybe enhancement using shields?

  4. #4

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    Quote Originally Posted by Hiddenbrom View Post
    I'm running 5 mages right now and at level 22 I still can't even get past the first boss of deadmines. They are just so squishy even if all of them got 600+ armor.

    You mentioned 5 shamans, what specs do you think they should go to be able to solo clear dungeons? Maybe enhancement using shields?
    Doable?: yes.
    Recommended?: no.

    I think there are multiple all Shaman teams into their 40s at least and at least one of them stated it really shouldn't have been his first team (and he mains a Shaman and loves Shaman).

    For dungeon clearing the best teams are likely Melee-Cleave setups or Spell-Cleave setups (or at least stationary Spell AoE setups) and all should have at least a Healer and it may well be that NONE of the ones having success so far are all of the same class. From memory the compositions where people are reporting success are:

    -4 Warlocks+Priest;
    -4 Mages+Priest*;
    -4 Warriors+Healer;
    -3 Warriors+2 Healers (less DPS but redundant healing for WPVP);
    -Tank+3Mages+Healer;
    -Tank+2Mages+Warlock+Healer;
    -Tank+Mage+2Warlocks+Healer;

    *At least so far can't do Timmy in Scholomance; Maybe Warlock+3Mages+Priest with pet tanking would be better (needs testing to confirm the Warlock pet can keep aggro);

    Personally I think the team compositions in bold are likely best for most multi-boxers (especially new multiboxers) for many reasons (including the most utility). If I had to pick a best overall I would pick the last one bolded blue... For those last 3 teams I generally think Paladin Tank with Priest Healer are optimal for most people but any Tank and any Healer can be viable.

    Having DPS of the same type helps but often it isn't a big deal to mix some classes and doesn't have to add much complexity depending on your approach. For example mixing a hunter with 2 mages is not very synergistic and definitely adds much complexity but mixing 1 Warlock with 2 mages is very synergistic as long as you don't plan to be AoE kiting (which is hard for multi-boxers to do) which is why most team are just healing through damage while doing stationary AoE (with or without a character tank &/or pet tanks).

    For motivational purposes here is at least 1 team to 60:

    https://www.dual-boxing.com/threads/...759#post422759
    Last edited by nodoze : 09-21-2019 at 05:27 PM

  5. #5

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    Quote Originally Posted by nodoze View Post
    Doable?: yes.
    Recommended?: no.

    I think there are multiple all Shaman teams into their 40s at least and at least one of them stated it really shouldn't have been his first team (and he mains a Shaman and loves Shaman).

    For dungeon clearing the best teams are likely Melee-Cleave setups or Spell-Cleave setups (or at least stationary Spell AoE setups) and all should have at least a Healer and it may well be that NONE of the ones having success so far are all of the same class. From memory the compositions where people are reporting success are:

    -4 Warlocks+Priest;
    -4 Mages+Priest*;
    -4 Warriors+Healer;
    -3 Warriors+2 Healers (less DPS but redundant healing for WPVP);
    -Tank+3Mages+Healer;
    -Tank+2Mages+Warlock+Healer;
    -Tank+Mage+2Warlocks+Healer;

    *At least so far can't do Timmy in Scholomance; Maybe Warlock+3Mages+Priest with pet tanking would be better (needs testing to confirm the Warlock pet can keep aggro);

    Personally I think the team composition in bold is likely best for most multi-boxers (especially new multiboxers).

    Having DPS of the same type helps but often it isn't a big deal to mix some classes and doesn't have to add much complexity depending on your approach. For example mixing a hunter with 2 mages is not very synergistic and definitely adds much complexity but mixing 1 Warlock with 2 mages is very synergistic as long as you don't plan to be AoE kiting (which is hard for multi-boxers to do) which is why most team are just healing through damage while doing stationary AoE (with or without a character tank &/or pet tanks).

    For motivational purposes here is at least 1 team to 60:

    https://www.dual-boxing.com/threads/...759#post422759

    Thanks for the detailed reply. I was on the edge of making a 4 warrior + healer and after this I think I will definetly do it.

    I'm curious about the 3 warriors + 2 healers setup you mentioned. Would you mind expanding that a bit more? Should the 2 healers be the same class? What about the warriors specs?

    Also this may sound dumb, but what about replacing the 3 warriors with 3 rogues for more dps burst while still having much survivability thanks to the healers?

  6. #6

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    Quote Originally Posted by Hiddenbrom View Post
    Thanks for the detailed reply. I was on the edge of making a 4 warrior + healer and after this I think I will definetly do it.

    I'm curious about the 3 warriors + 2 healers setup you mentioned. Would you mind expanding that a bit more? Should the 2 healers be the same class? What about the warriors specs?

    Also this may sound dumb, but what about replacing the 3 warriors with 3 rogues for more dps burst while still having much survivability thanks to the healers?
    If your goal is clearing dungeons a Tank really helps smooth things out.

    Generally speaking people recommend at most 1 rogue in a group assuming you drive from that rogue. Rogues are typically included in multibox groups only if you plan to main one (or if you want to try a stealth WPVP team).

    The 3+2 is generally referenced toward 3Warriors+2Paladins as Paladins are the most survivable healers when focused in PVP... Note that this is likely the most viable melee WPVP setup (which may be great for small scale WPVP) but melee setups are not really optimal for large scale WPVP... If your main goal is WPVP many people are thinking that optimal team compositions are either 5 shaman or 4 Warlocks+Priest or maybe Mages (with/without a healer).
    Last edited by nodoze : 09-09-2019 at 02:18 PM

  7. #7

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    I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go tho

  8. #8

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    Quote Originally Posted by Jofogutt View Post
    I've been running 5x hunters and cleared every dungeon so far with not many problems what so ever (currently level 54) not sure how the lvl 60 dungeons will go tho
    Have you had much issues with pets dying?

    Do you sometimes wish you had Healer+4Hunters instead?

    Please also report back once you reach cap and have a chance to try to clear all dungeons. So far at least 1 team has reported problems taking down Timmy but not many people have capped yet (or at least given much feedback yet).
    Last edited by nodoze : 09-09-2019 at 04:11 PM

  9. #9

    Default

    Quote Originally Posted by nodoze View Post
    Have you had much issues with pets dying?

    Do you sometimes wish you had Healer+4Hunters instead?

    Please also report back once you reach cap and have a chance to try to clear all dungeons. So far at least 1 team has reported problems taking down Timmy but not many people have capped yet (or at least given much feedback yet).

    Pets don't rly die no they mostly die if i don't pay attention and a mob gets low health and run off into other mobs while the pets are following it

    If i could go back and do it all over then i'd probably throw a Shaman healer inn there yeah just to make it faster to get pets hp and my own mana up again


    Ill post an update once im running 60 stuff

  10. #10

    Default

    Quote Originally Posted by Jofogutt View Post
    Pets don't rly die no they mostly die if i don't pay attention and a mob gets low health and run off into other mobs while the pets are following it

    If i could go back and do it all over then i'd probably throw a Shaman healer inn there yeah just to make it faster to get pets hp and my own mana up again


    Ill post an update once im running 60 stuff
    Thanks so much. When I boxed 4 Hunters in the past I did a druid as the Healer just so it seemed like a full pack of animals. I guess a Shaman could go Ghost Wolf and fit that theme :-). IIRC that was BC and both Druid and Shaman were stronger than they were in Vanilla.

    Thanks and look forward to hearing back regarding the hardest dungeons at cap.
    Last edited by nodoze : 09-10-2019 at 05:43 AM

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