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  1. #1
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    Default S;aves randomly stop casting... (Config, Addons in thread)

    Sorry for another thread, seems to be a trend.

    So I am finally doing heroics on my Affliction Locks, and I don't know if its something has been happening during leveling. (Things just died very quickly)

    Or if something has gone wrong later on...

    Simply put, my slaves randomly stop casting until I do a hard reset of the broadcast all (Alt+Sh+R) key and sometimes mapped (Alt+Sh+R) keys.

    I have reset my isboxer config, and my keys in game. Below is my isboxer config and a screenshot of my addons.






    ISBoxer Config
    Attached Images Attached Images  
    Last edited by Vociferate : 02-03-2018 at 07:18 AM

  2. #2
    Member luxlunae's Avatar
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    Why are you calling auto assist me but it is an empty key?

  3. #3
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    Quote Originally Posted by luxlunae View Post
    Why are you calling auto assist me but it is an empty key?
    To be honest I am unsure, the new ISBoxer 42 Config adds a LOT of new features. The Assist works, as in the video below shows... But yeah. I have no idea why/how it works following some of the combat hotkeys.

    https://youtu.be/6m_5hkHta7s

  4. #4
    Member Ughmahedhurtz's Avatar
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    I would login one character and see if you can identify when it gets stuck. Stuck casting situations have usually (for me anyway) been a case of a spell in a macro failing to trigger (invalid name/typo, cooldown not reached, etc.). Worth a look anyway.
    Now playing: WoW (Garona)

  5. #5
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    Quote Originally Posted by Ughmahedhurtz View Post
    I would login one character and see if you can identify when it gets stuck. Stuck casting situations have usually (for me anyway) been a case of a spell in a macro failing to trigger (invalid name/typo, cooldown not reached, etc.). Worth a look anyway.
    I've had to do some tedious work, but I have found what was causing an issue.

    One of the lines of code in ElvUI was conflicting with ISBoxer. Don't ask me how, I have no idea. But the maker of Skullflower UI was able to have a look. It was something to do with the unitframes. :O

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