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Art of Jabber
Because a large part of the player base were in tears over how easy it was and had become an absolute joke tbf.
I'm holding off leveling lower teams right now with the hope there is another pass to come that will reduce the time to kill. I'd be happy to see a 30% reduction in that and I think they would be just right.
Their initial fix for the boosting problem is not so bad though. The end bonus from random LFD is a good chunk but doesn't make up for the time required (when boxing).
I've ran a couple 2 mans last week and they go pretty well as long as the tank doesn't go ape and the healer knows what a heal is. My 5 man box was just creaking under the weight of the trash in most instances.
Timewalking data will help them as well as the same affect is happening there.
Last edited by Jabberie : 03-06-2018 at 10:26 AM
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