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  1. #11

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    Good cal on the shoulder enchant, that will help my farm teams out. I still cant believe the Blood will stay BoP, maybe make it BoA if they are concerned about trading it.

    Right now, I am thinking about running a full team of druid focusing on herbing, a lock team for mining and a hunter team to farm mobs. All with a skinner and a tailor included, this way the loot a ring might not be so needed. If I am focusing on herbing, looting corpses will not the focus.

    And then maybe running Alchemy as the 2nd for the transmutes. I have all professions maxed on another account that just isnt active right now and I really dont want to re-level a profession unless there is a good reason.

  2. #12
    Member luxlunae's Avatar
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    Quote Originally Posted by MultiBear View Post
    established some rules for distributing them among my characters.

    I'm someone who likes having characters available to be able to go "Hey, let's throw class/spec x into the mix, see how that goes!" As such, I have very nearly one of each class on each account for each faction (only missing a handful of Hordies). With so many characters available to me, I decided that for each account, I wanted one of every profession. The only exceptions are tailoring and enchanting, for which I wanted two of each per account. This allows me to have profession based teams in ISBoxer, with the aim of making it more manageable and efficient to tackle profession-specific content such as world quests in groups.

    Other than that, I made sure that they were distributed in such a way that almost every group of 4 would have an enchanter and a tailor (for looting extra cloth) available. I also made sure all the skinners were of a different class, so if I'd like to go farm with a class team rather than a mixed team, I have a wide range of choice.
    You might be the most amazing person in the world.

  3. #13

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    Quote Originally Posted by Mosg2 View Post
    I'm also biased in that I can't loot x20 from a node before it expires =p
    Oh wow, I only play 8 at the most, so I didn't even know this was a problem that needed fixing.

    Quote Originally Posted by kalos72 View Post
    I still cant believe the Blood will stay BoP, maybe make it BoA if they are concerned about trading it.
    That still wouldn't fix the problem they're trying to solve with this design. In one of the developer interviews recently it was explained that they want the amount of Blood of Sargeras you obtain to be a mark of how much you play. What they don't want, is for people to feel like they need an army of alts to feed Blood of Sargeras to a main character, something that happened a lot with items obtained from Sunsong Ranch in Pandaria and our beloved garrison on Draenor.

    In Legion, we should see world quests offering Blood of Sargeras pop up every few days. Because world quests are all on the same timer within an entire region, all characters will have the same world quests available at any given time (barring those with specific requirements such as profession-specific ones, of course). If the Bloods were BoA, that would then still be the moment where people cycle through all of their alts in order to obtain as many of them as possible for whatever crafting main(s) they have. They want people to play alts because people want to play those alts, not because they feel they need them in order to be competitive in regard to how many Bloods they're able to obtain.

    I'm not saying you have to agree with this design of course, but I wanted to offer the explanation. I personally was a bit annoyed and couldn't figure out why they wouldn't just make them BoA either, until I heard the thought process behind it.

    Quote Originally Posted by luxlunae View Post
    You might be the most amazing person in the world.
    That's what the people at the Institute tell me.

  4. #14

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    OK I get that, but how much I play across 55 toons is not something they are going to know this way. All that will matter is how much I play my crafters.

    Almost think I need a 5 man team with 4 gathers and a crafter so I can funnel all the BoS to the crafter maybe?

  5. #15

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    Quote Originally Posted by MultiBear View Post
    I consider the Loot-a-rang a large enough quality of life improvement that I don't want to have to do without it. As such, I've turned 170+ characters into engineers. I can only tell you that for me, it's worth it. Whether it's worth it for you, is up to you entirely. Personally, I'm quite happy that post-7.0 I still don't have to bother with targeting corpses and using IWT to loot them, and instead can loot wherever I stand at the press of a button. So the time, effort and materials I poured into getting that sorted, was completely worth it for me.
    I also run 10 accounts with countless toons spread over three servers; I would have to agree fully with you on turning every toon into an engineer. Living without loot-a-rang is not an option. With about 150 toons there is more than enough coverage for all the other professions.

  6. #16

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    Well, now I guess all I need is a level 490 engineer, 2500 Elementium Bars, 250 Volatile Earth and Airs.
    Last edited by kalos72 : 08-22-2016 at 12:25 PM

  7. #17

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    Quote Originally Posted by kalos72 View Post
    Well, now I guess all I need is a level 490 engineer, 2500 Elementium Bars, 250 Volatile Earth and Airs.
    Why so many? It's a toy. Craft one, add it to your collection: Presto!

  8. #18
    Member JohnGabriel's Avatar
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    Quote Originally Posted by MultiBear View Post
    Why so many? It's a toy. Craft one, add it to your collection: Presto!
    Can also buy it in the AH, do not have to craft any.

    Still need to be skill level 490 to add it to your toy collection though.

  9. #19

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    Oh wow, that was almost bad. I didnt think the non WoD one was a toy as well. Thank goodness...

    Side question, having never boxed groups before really, can you trade a BoS to another group member if you loot it?

  10. #20

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    Quote Originally Posted by JohnGabriel View Post
    It does not take much to get engineering to 125. Very cheap actually.

    You get Draenor Engineering scroll, it is a reward from a quest or if you dont have a garrison it costs 100 gold.

    Then you make the mecha-blast rocket which levels you up 3 at a time:
    126 level / 3 = 42 mecha-blast rockets * 6 blackrock ore = 252 blackrock ore

    Thats it, all you need. 252 Blackrock ore per toon and everyone is 126 in engineering.
    I did http://www.wowhead.com/spell=162207/stealthman-54, 4 skill ups per sytnh, takes 31 synths to get you to exactly 125, 62 Blackrock Ores, 62 True Iron Ores and 62 Nagrand Arrowbloom. Check AH for prices/availablilty.

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