My internets were broken for several hours just yesterday, thanks to my ISP and their cable fault.. on a patch day!
I managed to test different groups for maximizing loot from outworld mobs, for example for cloth grinding and so on.
Due to current tap changes, each mob can be tapped five times, but you will get more "taps" with this method.
You can farm normal mobs with 9 toons; 4 toons in party A and 5 toons in party B. Make sure your party A tags the mob first, and then make sure that party B hits the mob before they die. You will get 9x loot this way. Party A will 'consume' 4 taps, and party B will have one tap left, but since they are grouped, the game adds 4 more taps for party B so every in it will get the loot.
If you tap a mob with 5man party, then all taps will be consumed, and any other player will not get the loots nor the credit for the kill, unless it's rare mob which still have the different tapping system.
I'm glad that Garrisons are nerfed to shit. I did nothing in WoD except Garrisons. I milked them pretty well though; have been purchasing WoW Tokens so much that my 10 accounts are active until January 2018 :P
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