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  1. #11

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    Quote Originally Posted by BZM View Post
    This sort of leaves Warriors and Rogues out. Is there any reason to build a group of these classes?
    Yes, I have leveled every 5 man team comp of the same class to 100 and tested them all in PvP. You can read my article in the PvP section for "Power Ranking all Classes" for more information.

  2. #12
    Member luxlunae's Avatar
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    Rogues were the worst team I ever tried (I think I made it to level 15).

    The only rogue I own is a draenor boost for opening lockboxes.


    edit: I'm not a huge melee person but I've used monks and ferals in teams before.

  3. #13
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    I've been thinking of piecing together a melee group for gigs, but not sure if I'll ever actually do anything with them. Last time I tried a melee group (5 Paladins) I hated it so bad, made it to 60 then just could not bring myself to go any further. In fact, I think I deleted all of those characters.
    My Blog: SRS Business

  4. #14
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Hor View Post
    I've been thinking of piecing together a melee group for gigs, but not sure if I'll ever actually do anything with them. Last time I tried a melee group (5 Paladins) I hated it so bad, made it to 60 then just could not bring myself to go any further. In fact, I think I deleted all of those characters.
    My 5x protection paladins were my favorite group in WotLK. Blew up heroics with panache. Rogues, not so much; too fragile and very much a case of either one-shotting the targets or dying miserably. Warriors were interesting with better mobility. Druids were the closest to paladins but mostly because of the tons of gimmicks they had (stealth, tank or cat, etc.}.

    Still prefer ranged for anything hard these days.

    Sent from my SM-N920V using Tapatalk
    Now playing: WoW (Garona)

  5. #15
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    Yeah Ugh, I was running Prot, Ret x3, and Holy. It worked, and I'm sure with some more work I could've gotten it to work better, but it was more of a headache than anything else. I think Druids would be about the best, especially with abilities like Ysera's Gift healing away on whoever needs it.
    My Blog: SRS Business

  6. #16

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    I am currently leveling a 5 group exclusively through dungeons where I use a warrior tank. For me using charge/shockwave just adds that extra touch of fun. I have unedited footage of every instance till now (mid 70s) on youtube if you'd care.

    As for rogues, I've multiboxed tripple sub rogues on and off during the past seasons in arena. They are incredibly fun but also a bit of a 1-trick pony.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  7. #17

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    My old raiding main is a Rogue, so I've been dragging him through since BC on various teams... (I can't bring myself to level a toon solo anymore... just seems so wasteful! So I've cobbled together a couple different approaches, none of them ideal for multiboxing, but I've managed to get passable DPS out of him, but still about 2/3 of what I can get on casters or other melee classes.

    "Best" approach I found was to use ISBoxer to create a clickable video feeds window into the rogue window that shows a couple buttons and his combo points bar and then drop the finishing moves in there... put Sinister Strike on my spam button and then just manually click the finishing moves when combo points get to 4 or 5. Combine that with the Melee Interact with target mechanism and its acceptable.

    Generally I love playing the rogue solo for questing and some max level stuff, but having him on a team for anything but the most basic leveling has just been painful...

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