It's essentially the same thing as having all of your macros written out on your character already. What I mean is... If you were playing your Warrior in the same situation without ISBoxer, then you'd have all of these macros in your macro banks already (or even on a separate page of your action bar). This is what's going on when you add a character to several different sets of macros at once through the Game Helper, and it doesn't matter whether you bind a Prot Warrior macro to an Arms Warrior because you're never going to tell an Arms Warrior to execute a Prot Warrior macro--it just doesn't make sense to do such a thing. However, by "attaching" the macro to the Warrior beforehand, regardless of spec, it makes it ready to go for when you switch specs.
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