I would never consider changing window focus to be an in-game action since it's a function of the operating system, but if what you say is true, then...
Two Mapped Keys:
Pressing F1, from Slot 1, sends F1 to Slot 1
Pressing F2, from Slot 1, sends F1 to Slot 2
Those are two completely separate Mapped Keys not using round-robin, but they can both function just fine w/o having to change window focus, so... Where (or when) is the window focus change happening in my example?
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