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  1. #1
    Member Ughmahedhurtz's Avatar
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    Jul 2007
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    North of The Wall, South of The Line
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    Jaf, donated and thanks for making my gaming life a little bit less painful.

    On a "bug" note, last night I was noticing that quest sync (the turn-in/accept with group part) would work fine for a while and then just completely stop responding. I just updated to 6.0.2.2 a few minutes ago so I'll try that a bit today and see if it's still failing.
    Now playing: WoW (Garona)

  2. #2

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    Getting this when you get a quest that turns in automatically (as-you-go quests in dungeons for example)

    Message: CreateFrame(): Couldn't find inherited node "WatchFrameAutoQuestPopUpTemplate"Time: 10/19/14 17:28:21
    Count: 28
    Stack: (tail call): ?
    [C]: ?
    [C]: in function `CreateFrame'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1733: in function `AutoQuestGetOrCreateFrame'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1765: in function `DisplayAutoQuestPopUps'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1661: in function `QuestWatcherQuestListScrollRefresh'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1153: in function `UpdateQuestWatchList'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1136: in function `DoQuestWatchObjectiveUpdate'
    ...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1862: in function `JambaOnCommandReceived'
    Interface\AddOns\Jamba\JambaCore.lua:348: in function `OnCommandReceived'
    Interface\AddOns\Jamba\JambaCommunications.lua:425 : in function `?'
    ...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[4]"]:4: in function <[string "safecall Dispatcher[4]"]:4>
    [C]: ?
    [string "safecall Dispatcher[4]"]:13: in function `?'
    ...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...erface\AddOns\Jamba\Libs\AceComm-3.0\AceComm-3.0.lua:261: in function <...erface\AddOns\Jamba\Libs\AceComm-3.0\AceComm-3.0.lua:243>


    Locals: <none>
    Also spams "Automatically Accepted Quest" and doesn't let you continue the quest chain.

  3. #3

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    Quote Originally Posted by Tehtsuo View Post
    Getting this when you get a quest that turns in automatically (as-you-go quests in dungeons for example)



    Also spams "Automatically Accepted Quest" and doesn't let you continue the quest chain.

    This one is not an easy fix. I found the new template to use, but when clicking on the popup that Jamba makes it tries to run the script from the underlying system which causes another Lua error. In the release I have just made 6.0.2.3, I have disabled the popups from showing until I come up with a better solution. I imagine I'll just use some text rather than a popup...
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  4. #4

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    Quote Originally Posted by Ughmahedhurtz View Post
    Jaf, donated and thanks for making my gaming life a little bit less painful.

    On a "bug" note, last night I was noticing that quest sync (the turn-in/accept with group part) would work fine for a while and then just completely stop responding. I just updated to 6.0.2.2 a few minutes ago so I'll try that a bit today and see if it's still failing.
    Thanks Ugh! Donation much appreciated. Please let me know if you notice a pattern when things stop responding. I assume you have show Lua errors turned on or a bug grabber running.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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