one of my toons just started not staying in the party, he will accept invites then auto leave immediately, any thoughts?
one of my toons just started not staying in the party, he will accept invites then auto leave immediately, any thoughts?
Just noticed tonight that follow strobing doesn't appear to be working for me. Is anyone else having this issue?
I'm using ISBoxer and whenever I change from one toon to the next the master changes and the party all begins to follow the new master, but if you do something to break the follow it won't pick back up again until you either change to another character again or click out of the current window and then back in.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Downloaded and quickly tested. Looks like it's fixed!
Thanks for the continued great work with this addon, Jafula.
Jaf, donated and thanks for making my gaming life a little bit less painful.
On a "bug" note, last night I was noticing that quest sync (the turn-in/accept with group part) would work fine for a while and then just completely stop responding. I just updated to 6.0.2.2 a few minutes ago so I'll try that a bit today and see if it's still failing.
Now playing: WoW (Garona)
Getting this when you get a quest that turns in automatically (as-you-go quests in dungeons for example)
Also spams "Automatically Accepted Quest" and doesn't let you continue the quest chain.Message: CreateFrame(): Couldn't find inherited node "WatchFrameAutoQuestPopUpTemplate"Time: 10/19/14 17:28:21
Count: 28
Stack: (tail call): ?
[C]: ?
[C]: in function `CreateFrame'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1733: in function `AutoQuestGetOrCreateFrame'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1765: in function `DisplayAutoQuestPopUps'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1661: in function `QuestWatcherQuestListScrollRefresh'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1153: in function `UpdateQuestWatchList'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1136: in function `DoQuestWatchObjectiveUpdate'
...face\AddOns\Jamba-QuestWatcher\JambaQuestWatcher.lua:1862: in function `JambaOnCommandReceived'
Interface\AddOns\Jamba\JambaCore.lua:348: in function `OnCommandReceived'
Interface\AddOns\Jamba\JambaCommunications.lua:425 : in function `?'
...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[4]"]:4: in function <[string "safecall Dispatcher[4]"]:4>
[C]: ?
[string "safecall Dispatcher[4]"]:13: in function `?'
...1.0\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...erface\AddOns\Jamba\Libs\AceComm-3.0\AceComm-3.0.lua:261: in function <...erface\AddOns\Jamba\Libs\AceComm-3.0\AceComm-3.0.lua:243>
Locals: <none>
This one is not an easy fix. I found the new template to use, but when clicking on the popup that Jamba makes it tries to run the script from the underlying system which causes another Lua error. In the release I have just made 6.0.2.3, I have disabled the popups from showing until I come up with a better solution. I imagine I'll just use some text rather than a popup...
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
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