Close
Page 11 of 14 FirstFirst ... 9 10 11 12 13 ... LastLast
Showing results 101 to 110 of 141

Hybrid View

  1. #1

    Default

    any update on getting clique to work its still broken for me




  2. #2

    Default

    Quote Originally Posted by ebony View Post
    any update on getting clique to work its still broken for me
    Can you try something for me to see if this will make it work for you?

    Edit the file JambaDisplayTeam.lua in the Jamba-DisplayTeam folder.

    In the following lines, change "none" to "short".

    Line 572 goes from

    healthBarClick:SetAttribute( "unit", Ambiguate( characterName, "none" ) )

    to

    healthBarClick:SetAttribute( "unit", Ambiguate( characterName, "short" ) )

    and line 595 from

    powerBarClick:SetAttribute( "unit", Ambiguate( characterName, "none" ) )

    to

    powerBarClick:SetAttribute( "unit", Ambiguate( characterName, "short" ) )

    Reload your UI and see if that helps clique work.

    The different values for Ambiguate are listed here. "short" appears that it would not work for cross-realm, so perhaps "all" is worth trying to accommodate both same and cross realm.

    http://wow.gamepedia.com/API_Ambiguate
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #3

    Default

    Quote Originally Posted by Jafula View Post
    Can you try something for me to see if this will make it work for you?

    Edit the file JambaDisplayTeam.lua in the Jamba-DisplayTeam folder.

    In the following lines, change "none" to "short".

    Line 572 goes from

    healthBarClick:SetAttribute( "unit", Ambiguate( characterName, "none" ) )

    to

    healthBarClick:SetAttribute( "unit", Ambiguate( characterName, "short" ) )

    and line 595 from

    powerBarClick:SetAttribute( "unit", Ambiguate( characterName, "none" ) )

    to

    powerBarClick:SetAttribute( "unit", Ambiguate( characterName, "short" ) )

    Reload your UI and see if that helps clique work.

    The different values for Ambiguate are listed here. "short" appears that it would not work for cross-realm, so perhaps "all" is worth trying to accommodate both same and cross realm.

    http://wow.gamepedia.com/API_Ambiguate
    that works great!!! and tried with chars on my server and not on my server.


    now if i could find out why its jamba hangs so much and lags behind i would be super happy with it i tryed everything from resetting my config.wft to isboxer profile to remove every addon but jamba even changed the channel they talk on and it still does it :S

    Quests say i handed then in up to 10mins ago. i just can not find a fix.


    And not sure but auto group inving does not seem to want to work as of now.




  4. #4

    Default

    I'm sure this would be added in the next version but currently I still want to check the amount of Apexis Crystal and Garrison Resources on my toons at a glance so I did the following:

    - Open JambaToon.lua
    - Find the section "Currency Identifiers"
    - Pick two outdated currency and change their 3-digit numbers to 823 (which is Apexis Crystal) and 824 (which is Garrison Resources)

    PS #1 I was too afraid to break things so I didn't change the name of currency
    PS #2 Seal of Tempered Fate is 994

    Hope this helps.

  5. #5

    Default

    Regarding Auto loot setting: Master looter.
    Jamba is setting the new master looter via CharacterName-RealmName, which is not an acceptable format for the /master command. If you manually type /master CharacterName-RealmName the client will redact it to CharacterName only, while you type it. Not sure how this is going to work with cross realm groups and same name characters.

    My current work around is using IsBoxer to send the /master command with current slot character name only when I do group-leader/Jamba-master swaps. This requires two button pushes to set master looter due to the delay in changing the group leader.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  6. #6

    Default

    Quote Originally Posted by moosejaw View Post
    Regarding Auto loot setting: Master looter.
    Jamba is setting the new master looter via CharacterName-RealmName, which is not an acceptable format for the /master command. If you manually type /master CharacterName-RealmName the client will redact it to CharacterName only, while you type it. Not sure how this is going to work with cross realm groups and same name characters.

    My current work around is using IsBoxer to send the /master command with current slot character name only when I do group-leader/Jamba-master swaps. This requires two button pushes to set master looter due to the delay in changing the group leader.
    Ok, I worked on this a bit and I have a fix for setting master looter when you change master.
    Go to the Jamba folder and edit the JambaTeam.lua file.
    Find the following line:
    Code:
    SetLootMethod( desiredLootOption, GetMasterName(), 1 )
    Change this line to:
    Code:
    SetLootMethod( desiredLootOption, "player", 1 )
    The GetMasterName returns with Name-RealmName and the master loot command doesn't like that at all. When running our own groups we should be firing the Iammaster from the window/character that we want to be leader/master/master looter. Therefore simply using current window character name is all we need. If you are raid leader and need to assign master loot then you would need to turn off the auto loot settings in jamba.

    This works great just like it did before realm name integration.

    Edit: Using the current version of Jamba that is up on curse: release-6.0.3-3
    Last edited by moosejaw : 01-01-2015 at 03:35 PM
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  7. #7

    Default

    I cant seem to get the mini portraits in the jamba group box. I zoom and it creates space for them but no portrait.Name:  Untitled.jpg
Views: 1427
Size:  29.0 KB

  8. #8

    Default

    Hello,
    I seem to have problems getting my jamba-macros to work. I have two toons on the same realm, their names in the jamba-team section are listed in the format name-server. When I build macros for my team I have toon names in them in name-server format which seems to bug the macros out, as I get "Unknown unit" error every time I hit a macro with a character name. If I make a macro by myself with names written without the server, without using the #master# and #minion# tags, I do not encounter such problems, but the purpose of jamba-macros is lost.

    Could you please look into it?

  9. #9

    Default

    Quote Originally Posted by grunt45 View Post
    Hello,
    I seem to have problems getting my jamba-macros to work. I have two toons on the same realm, their names in the jamba-team section are listed in the format name-server. When I build macros for my team I have toon names in them in name-server format which seems to bug the macros out, as I get "Unknown unit" error every time I hit a macro with a character name. If I make a macro by myself with names written without the server, without using the #master# and #minion# tags, I do not encounter such problems, but the purpose of jamba-macros is lost.

    Could you please look into it?
    Solution here: http://wow.curseforge.com/addons/jam...ow-unit-error/

  10. #10

    Default

    I want to start a discussion about the future of Jamba.

    http://www.dual-boxing.com/threads/5...uture-of-Jamba
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

Tags for this Thread

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •