Close
Showing results 1 to 9 of 9

Threaded View

  1. #4

    Default

    IWT In ISBoxer -
    http://www.dual-boxing.com/threads/4...ith-Target-101
    http://www.dual-boxing.com/threads/4...SBoxer-IWT-etc


    it'll say things like, "choose the option you want from [the dropdown]." (or whatever.) But I don't know which option I want to do what I specifically want to do
    Check the ISBoxer Wiki



    "make everyone strafe or step forward/backward to break the follow command."

    Okay, what specifically would this look like, in the context of a macro intended to assist the master toon and start attacking with a cast sequence of very basic attacks? (My toons are still low-level and most of the castsequence macros I've seen are for maximizing DPS at high levels.)
    90% of what you are looking to do is NOT done with macros. Things like this are done in ISBoxer, there are no ingame macro commands for movement so it can't written into the game macro.


    http://www.dual-boxing.com/threads/3...n-DK-Manifesto
    http://www.dual-boxing.com/threads/4...931#post367931
    http://www.dual-boxing.com/threads/4...932#post367932

    It appears that I can either write these macros in WoW and just set a key in ISBoxer to trigger them, or I can write them in ISBoxer?
    With ISBoxer, you can write the macros wholly within ISBoxer. The issue is macros are not the extent of what multiboxing entails. Macros are only what can be done in the default game interface and that is only half of what needs to happen to multibox.

    Think of it this way - there are Macros and there are Actions.

    Macros are what you find all over WoWPedia. They're what everyone has in their macro panels - castsequences and the like. ISBoxer has the ability to configure this within its' own interface. Most other programs do not.

    Actions are things like Interact with Target, movement, mouse usage, alternating key actions/"steps" {1st press sends FTL-Assist, second sends 1, third sends E...}. This can only be managed and configured in a multiboxing program.

    You need both to multibox.


    http://www.dual-boxing.com/threads/4...ving-conflicts


    1) When making follow and assist macros, how does "jamba-follow" differ from any other sort of follow? How does Jamba's functionality on this differ from ISBoxer's basic Alt-F and Alt-A commands (I can't seem to get Alt-A to work for assisting, regardless.)
    Jamba works by allowing your master toon and slave toons to "speak" to each other and issue certain commands. When you use Jamba's Follow, Jamba is able to issue the command from the master to Jamba and Jamba tells the slaves to follow. Jamba's follow can also be variable based on your FTL settings.

    Normal follow can NOT be issued to other toons. To use normal follow, you need the slaves to receive a keypress that either initiates a macro or keybinding within their own configuration to follow someone - IE, each slave needs a /follow party 1 {or FTL-variable} macro and a key passed to them to trigger the macro. Jamba's Follow does not require the additional macros or key passing.

    I don't know how ISBoxer's follow is set up. I do know there is Jamba integration but I don't know the default settings or any of that.


    In your newbie guide, you demonstrate three versions of follow macros: following a player by name, following a focus, or using Jamba's follow. How do I choose between these? What is the method that is going to enable my toons to follow the master toon with the least hassle? What does strobing do and when do I want it on or off?
    The choice is personal opinion. As far as I'm concerned, I use Jamba's follow because I need Focus clear for crowd control and some other stuff. I am also no fond of target by name because if you happen to be around someone with a similar name, it can cause issues. Jamba's follow is also variable with FTL which most people like for the times they need to swap to a different leader.

    2) I keep reading about follow and assist FTL but then all the macros I see have myriad other assist options. What is the best option here, and how do I use it? When I see something like, "/follow {FTL} is that the actual command I want in my macro, or is {FTL} a placeholder for something more specific (character name, slot, whatever) that I need to customize?
    FTL is managed in ISBoxer, you won't be writing a macro for it.

    FTL stands for Focusless Targetless Leaderless. It is designed so that you can use any toon in your team as the main and all the other toons will automatically update to the new leader. This is why there are tons of assist options - the assist/follow order changes based on who is the master character at the time.

    3) When writing macros, is this something I want to do in game, in Jamba, or in ISBoxer? All three have the ability to create macros, and I doubt I want a hodge-podge of macros scattered all over the three options. Which should I be focusing on, and why?
    I don't know many people who use Jamba's macros. They are not written the same way as a standard macro, they are designed to be used with variables so that the same macro can be used across several different teams instead of being specific to a single character.

    You will either want to write them in ISBoxer or in the game. I can't speak to the usefulness of having them in ISBoxer since I've never used the feature.


    Now, I have a macro for something like this with my hunter, but I don't understand it well enough to dissect it and apply it to the other toons. Let's analyze it:
    First stop if you don't understand macros is Wowpedia's Understanding Macros. They also have a section on Helpful General Macros and a section on macros by class {either using the icons in the upper right box or here under U. You can check how a macro is supposed to work via Fitzcairn's Explain-o-matic.

    Code:
    /castsequence reset=target Serpent Sting,null
    /castsequence reset=0.3 0,0,0,Concussive Shot
    /castsequence reset=0.3 0,0,0,kill command
    /castsequence reset=0.3 0,0,arcane shot
    /castsequence reset=0.3 0,steady shot
    /startattack
    /targetenemy [noharm] [dead]
    First line: Okay, I set what is happening here. This only casts the first time I press the hotkey, and then until the mob dies, it moves on to the rest of the macro. So I would create a similar line for Moonfire, Sunfire, and Flame Shock, on my druid and shammy, yes?
    Not really. {Last I knew} Moonfire and Sunfire are only supposed to be cast in the appropriate "Phase" of a druid's solar/lunar power. You can't currently have both up. Flame Shock needs to be reapplied when it drops off the target. If you want effective DPS, you would have to time the abilities out like this

    http://www.dual-boxing.com/threads/4...l=1#post378834
    http://www.dual-boxing.com/threads/4...l=1#post353548

    But when it comes down to it, if you aren't doing anything difficult and you're just running quests, you don't need anything complicated. It's a waste of time in most cases to use much more than your biggest nuke or a couple fast casts "out in the world" since everything will be dead before your dots can tick more than twice. I don't even take my guys off follow most of the time when I'm running dailies or world quests.


    continued below because of text-cap
    Last edited by Khatovar : 06-26-2014 at 10:50 AM
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •