So I liked the idea of the Advanced Loot module, but I saw some need for improvement based on my team's behavior when using it. Feel free to read ahead if you're just looking for the zip file.

So, the main problem I noticed is that loot in wow is not truly pooled. What I mean by that is if there is a Mote of Harmony on one corpse in a pile and a piece of gray trash on another corpse, and you loot the piece of gray trash, the corpse that the trash was on stops sparkling - you can't loot the mote by interacting with that corpse.

So, the first thing I did was to rearrange how this module facilitates looting. If the module sees ANY item in the loot window which has a target specified in the settings, it will not loot anything (including gold/quest items/etc) This way the characters which are set up to loot the item have a chance to open their loot window and take their item.

I also wanted some added functionality for item types, so I added target selections in the settings for Green,Blue,Purple BoPs and BoEs, and click. This way I can have my whole team interact with corpse piles, and my enchanter will take the BoP items that need to be disenchanted, my tailor will get all the motes and cloth, and my main will pick up any BoEs that might be good candidates to sell.

To use this, just replace your Jamba-AdvancedLoot folder with what's in the zip file!

Jamba-AdvancedLoot.zip

I'm in #isboxer 24/7 and I stream @ twitch.tv/tehtsuo almost every day, so feel free to stop by and say hi or ask questions anytime.