Looks like a bug in Skinner at line 1786, should be an _G rather than a G.
function aObj:MovieFrame()
if not self.db.profile.MovieFrame or self.initialized.MovieFrame then return end
self.initialized.MovieFrame = true
self:addSkinFrame{obj=G.MovieFrame.CloseDialog, ft=ftype}
--should be an _ here ^
end
Yup, see the Skinner thread; fix is described in that thread too:
http://forums.wowace.com/showthread.php?t=2923&page=523
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