I couldn't agree with every word here more.

Play the game because it's a game and not because its work. you have a job to maximize your gains/hour why not enjoy your way to the honor pvP gear? Afterall, why the hell are you even after pvP gear if you hate the PvP part of the game so much? LOL
Again, don't tell me how to play the game--I'm not telling YOU how to play the game. Since you invited me in though, I'll say a few things:

Don't insult my intelligence by saying that AV is about PvP. Alterac Valley IS NOT PVP! As I said in my rebuttal to Thinus a few days ago, AV isn't where skilled PvP'ers go to test how good they are--It's where they go to farm honor to compete in the "real" PvP test of Arenas. No, they're not perfect, but they're a damn sight better than AV.

AV is a zergfest. It's 40 people with no real communication or sense of teamwork trying to kill some NPC's. Sometimes you get lucky and people take the right bunkers and graveyards at the right time, and sometimes you don't. That has absolutely no bearing on my skill as a PvP'er in the slightest.

Don't suggest to me that I should just "learn to like it" either. I hated team sports growing up--I hate depending on other people to do what they're supposed to in order to win. It's one of the major reasons I stopped raiding after TBC came out. I can show up with all my pots, flasks, consumables, best gear available to me outside of raiding etc, and STILL not succeed because I don't have control (as the guild or raid leader) of telling some slackasses to GTFO. It's the exact same thing with AV only worse, because generally speaking raiders are a little older.

In conclusion, anyone that thinks AV is real honest PvP can go choke themselves.

Because SH is already capping by the time we even get to drek, then we have to clear IB tower, THEN try to take IB if it's not turtled; if horde dies on belinda, their run back has multiple path options to get back to the fight and to avoid the alliance zerg(We're usually still busy on drek/tower) whereas if an alliance dies at drek/tower without IB taken, and since SH is contested right off the fucking bat, we have to ride back from fucking STORMPIKE, and THROUGH the horde who ALWAYS gank every person who runs by, and we have ONE path choice: Up a thin hill past a horde-targeted tower past SH gy where there's even MORE horde sittin around defending it. Aka, alliance are afraid to die by pulling drek and with good reason; not to mention belinda just sheeps the nearest rogue, while drek fears the entire fucking raid all at once, which 90% of the time just "happens" to send them ALL out to the front door and out of los of drek.

Balanced my ass...grumble grumble lol

Lazy man's edit: Replace all instances of "Drek" above with "Galv"

As for Drek himself...I usually don't see people being too shy about pulling, problem is tanking him...if there's no raid-experienced tank available, I WILL pull aggro off any other tank. I have to hope the healers are paying attention and realize a boomkin is tanking since noone else can out-threat me lol
It's a battlegroup by battlegroup thing. Now, only 3 days after 2.4 mind you, my honor per hour is a little less than half what it was pre-2.4 in AV and we're STILL losing most games. AB and EOTS are now reasonable alternatives... Except Alliance have largely stopped que'ing AB since we win most of'em now.

BTW, I TOLD you that this would force horde into defending no matter what