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  1. #1

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    Quote Originally Posted by 'Sanctume',index.php?page=Thread&postID=45505#post 45505
    Skinning & Leather-- I did not bother. PvP items > LW tradeskills, for less time.
    Not of real consequence to boxers but the Primalstrike set for rogues >>>>>>>> than any PvP gear if your goal is to maximize dps for PvE.
    The Orcks of War
    Shaman Borck Zorck Dorck Porck Corck
    Mixed Team - Msblonde - Mswhite - Msblack - Msred - Msbrown -

  2. #2

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    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=45416#post4 5416
    Enchanting is defenitely worth it. I'd say put it on all your toons and power them to the point they can DE quest rewards.
    sorry but that is a very incorrect answer. the cost to lvl enchanting far outweighs the return you would get from old gear unless you are like getting epics on every character every day and DE'ing large pris and voids on all of them but even then... The reason to have enchanting is to DE drops you get from instances you dont need and to sell for money. 1 enchanter is just fine and I would also say dont bother with other professions until you have an epic land mount. and even then its debatable (i alreayd have most professions accounted for on other 70s which is one big reason I dont bother) But IMO 1 DE'er is a must. if you really want to go crazy youcan pickup 1 of each profession that way you can get the unique bop patterns in instances and sell the finished product for money if you really want. the bop items are also a consideration for choosing a proffession if you have cash to burn, but most of those things are something that isnt even considered till youve been 70 for a while and taken care of the basics.

    and keep in mind this. pvp gear has its stat points in just that...pvp that means instead of getting say spell hit (or hit) you get more stamina, or crit. I see it way too often where people just go "omg look I have s2/3 I can do kara" well thats great you have a 93dps mainhand, too bad you cant hit a raid boss worth a damn. So unless you are a healer (druid kodohide set is some of the best gear for resto druid for example) dont go crazy with pvp gear too much. It wont be too bad outside of raiding but keep in mind the item stats are not geared toward pve so gear accordingly. Now if your goal in life is to get in the top 10 5v5 ratings then go crazy lol otherwise just something to keep in mind that having 12k hp doesnt necesarily mean you can do a heroic
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  3. #3
    Member Tdog's Avatar
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    Quote Originally Posted by 'Gallo',index.php?page=Thread&postID=45420#post454 20

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=45409#post4 5409
    Get 60th, get epic land mounts, then go back to the old world and level the gathering skills.
    Problem is that I wont have the cash at 60. I have about 1000g spread across the characters at 58 and I need what, 700g x 5 = 3500g to get all 5?

    hmm.
    If your main priority is getting you're team leveld up asap I'd forget about all professions with the exception of perhap skinning as you will come across ALOT of skins that can be sold for some decent cash. Bank ALL greens and save all cloth on alts, yes this will take a ton of bank space and you'll need a few alts. Once your team hits 70 then you should have enough items to DE and cloth to easily level one of your toons to max out talioring and enchanting. Or if you are planning on making several taliors you will still have a damn good amount to start you off and save you a ton of gold in the end. BoE's just auction off. Low level shards don't even sell for what you could vendor low level blues for.

    As for gathering professions, as you have noticed they slow you down wayyy to much. WIth a mount you can do it all at 70 in a fraction of the time. The only reason I suggest leveling skinning along the way is because you have to kill the mobs anyways before you can skin them which you will be practiaclly one shotting most beasts with a 5box anyways, as well as how quickly skinning level up. You easily max out your skinning b4 you are even killing mobs for the next skinning bracket. Herbing and mining you have to constantly be looking for and running out of your way to get to while skinnable mobs run straight up to you

    my 2c

    Edit: Also wanted to mention that if you do plan on making a LW, all the skins you can save up along the way will also greatly decrease the costs once you hit 70. Otherwise all other professions I'd just forget about till 70.

  4. #4

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    Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=46431#post4643 1
    Quote Originally Posted by 'Gallo',index.php?page=Thread&postID=45420#post454 20

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=45409#post4 5409
    Get 60th, get epic land mounts, then go back to the old world and level the gathering skills.
    Problem is that I wont have the cash at 60. I have about 1000g spread across the characters at 58 and I need what, 700g x 5 = 3500g to get all 5?

    hmm.
    If your main priority is getting you're team leveld up asap I'd forget about all professions with the exception of perhap skinning as you will come across ALOT of skins that can be sold for some decent cash. Bank ALL greens and save all cloth on alts, yes this will take a ton of bank space and you'll need a few alts. Once your team hits 70 then you should have enough items to DE and cloth to easily level one of your toons to max out talioring and enchanting. Or if you are planning on making several taliors you will still have a damn good amount to start you off and save you a ton of gold in the end. BoE's just auction off. Low level shards don't even sell for what you could vendor low level blues for.

    As for gathering professions, as you have noticed they slow you down wayyy to much. WIth a mount you can do it all at 70 in a fraction of the time. The only reason I suggest leveling skinning along the way is because you have to kill the mobs anyways before you can skin them which you will be practiaclly one shotting most beasts with a 5box anyways, as well as how quickly skinning level up. You easily max out your skinning b4 you are even killing mobs for the next skinning bracket. Herbing and mining you have to constantly be looking for and running out of your way to get to while skinnable mobs run straight up to you

    my 2c
    this is a good idea i agree. I actually am lvling up my enchanting as I go, thus allowing me to save space since I can continue to DE anything I come across and the stacked mats take up much less space than their raw counterparts. Also, a sort of undocumented annoyance is that skinning skillups slow down considerably after lvl 300. Its actually very slow but its not a huge issue since by then you are getting kodohide skin and scraps which sell quickly but just be prepared to skin lots and lots of outlands beasts to cap skinning (like 3-6 kills per level)

    *edit* if you ever plan to level LW on any character then save everything you skin and put it in the bank/alt, especially the low level stuff or you will pay out the eyeballs for it later on.
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  5. #5

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    Quote Originally Posted by 'marvein',index.php?page=Thread&postID=46428#post4 6428
    sorry but that is a very incorrect answer. the cost to lvl enchanting far outweighs the return you would get from old gear unless you are like getting epics on every character every day and DE'ing large pris and voids on all of them but even then... The reason to have enchanting is to DE drops you get from instances you dont need and to sell for money.
    I think you can fund most of your enchanting leveling by DEing quest rewards that you're not going to use or by DEing old armor as you replace it. Another reason to have enchanting is so that you can get that last little bit of bonuses from enchanting your own rings.

    I currently have enchanting on just one of my guys, but I've saved every green+ item they've ever gotten so that I can DE the stuff once I start leveling enchanting on them.

    Personally, I'm holding off a little bit on my profession plan until I see how the new profession in WotLK impacts my team. I have 4 spell-casters, after all...
    Cranky old-timer.

  6. #6

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    I've neglected actually leveling professions (enchanting aside) for the moment. But what I have been doing is still gathering. I still have a miner and i just run him off to grab a mine while my others are still going about their business. IMO, as long as its not your primary doing the gathering, its worthwhile to have that bank full of materials whenever you decide its worthwhile to level someones profession.

    Although, space of course becomes an issue, but I've got my own little guild just for me, and I'll be buying up those guild bank tabs for the extra space and ease of trading between my other 5 box teams.
    <Lunatic Rising> Fenris (Horde) US, PVE

    5x Shamans: Khazarel, Khazrael, Khazrela, Khazreal, Khazeral
    1....10....20....30....40....5052...60....70

    1x Paladin: Rhaeryn, 1x Priest: Valyon, 1x Druid: Thaedyn, 1x Mage: Runare, 1x Hunter: Alef
    1....10....20....30....40....50....60....70

  7. #7

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    I had my Tailor/Enchanter skill as I went. Honestly, I don't think it took that much time away from my leveling... besides, the bag space/alts needed to store it all till 70 is retarded.

    I followed one of the powerleveling professions guides and I think I was 300 in both in the mid 40s? Then I just DE'd and sold all my mats for epic mount funds until I needed 300-375 stuff.

    I'm guessing when added up I spent no more than 2-3hrs making stuff/DE'ing stuff?

  8. #8

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    Quote Originally Posted by 'Boylston',index.php?page=Thread&postID=46492#post 46492
    Quote Originally Posted by 'marvein',index.php?page=Thread&postID=46428#post4 6428
    sorry but that is a very incorrect answer. the cost to lvl enchanting far outweighs the return you would get from old gear unless you are like getting epics on every character every day and DE'ing large pris and voids on all of them but even then... The reason to have enchanting is to DE drops you get from instances you dont need and to sell for money.
    I think you can fund most of your enchanting leveling by DEing quest rewards that you're not going to use or by DEing old armor as you replace it. Another reason to have enchanting is so that you can get that last little bit of bonuses from enchanting your own rings.

    I currently have enchanting on just one of my guys, but I've saved every green+ item they've ever gotten so that I can DE the stuff once I start leveling enchanting on them.

    Personally, I'm holding off a little bit on my profession plan until I see how the new profession in WotLK impacts my team. I have 4 spell-casters, after all...
    no actually you cant, you dont get skillups for DE'ing past about lvl 80 so the rest of the skillups must come from actually burning enchants. Now, leveling up enchanting on all your alts to have the ring enchants falls under the category I mentioned of "when you have money to burn". IMO the only professions that you should bother with *while* lvling to 70 would be enchanting on one character to DE drops you dont use. skinning since you are going to be killing skinnable mobs atleast at some point and no reason to waste potential cashflow. and possibly first aid which people have mixed opinions about. All the rest should come after you have taken care of the essentials, such as getting to 70, training all your skills, epic land mounts and being moderately geared up.
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  9. #9

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    Enchanting is a bitch once you get to 260 or so. I can't imaging leveling 5x enchanters.
    All my codes r belong to you: wow5box

  10. #10

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    In the end, I'm just gonna wait until I get epic ground mounts (maybe 64-65ish) before I try to level herbing. I always level my enchanter to keep DEing instance gear, but thats about it. I just want to get to 70.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

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