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Keeper of the Zoo
The same "This Mapped Key should start OFF (disabled) when the Key Map is turned ON" box is checked on several of your other DPS Rotation Mapped Keys as well. This check box prevents the Mapped Key from operating unless toggled on via a Mapped Key State Action.
Presumably, you checked this box when setting up the original Virtual Combat Key Map (which you have since deleted?) and then it remained checked in the copies you made of this Key Map (correct behavior for copying)... because it's checked on every instance of "AOE DPS Rotation", "PVP DPS Rotation" and "PVP AOE DPS Rotation" (Combat Hotkeys, Destro Warlock, and Frost DeathKnight). The Pro guide doesn't even suggest looking at the Advanced tab of a Mapped Key, so I assume you had some plan at the time when you checked these boxes and then forgot about it.
After repairing that, I would start switching things back to the way the Pro guide recommends:
1. the class-specific Mapped Keys should each have Actions sending to SELF instead of using an ATG -- this is because the Combat Hotkey is responsible for selecting WHO (all) will do WHAT (DPS Rotation), and then the class-specific Mapped Key is only responsible for the "current window" (one of the people in "all", matching a specific class/spec)
2. the Combat Hotkeys should each have ONE Action that sends "Do 'DPS Rotation' in 'Virtual Combat' -> all" instead of each having 36 Actions that send "Do 'DPS Rotation' in 'each specific class/spec' -> somewhere"
Since I fully expect you to be confused about which things need to go where after having un-followed the guide, I'm doing this myself in a copy of your config. Here's the other things to do:
1. After re-enabling the Mapped Keys you have disabled through the Advanced tab, I've copied "Combat Hotkeys" to Virtual Combat, removed the Hotkeys and the Actions. So I've restored your Virtual Combat key map.
2. Selecting each relevant Character in the top left pane, then the Virtual Mapped Keys tab in the bottom left pane, added virtualization so that "Virtual Combat Key Map" is now "Frost DeathKnight Key Map" for the DKs and "Destro Warlock Key Map" instead for the Warlock. (Noting that since I don't know your characters I'm having to refer back to your ATGs to determine who is what)
3. I fully implemented your Combat Hotkeys Key Map. You don't have ATGs for Stun or Interrupt, so I have them round-robin through all windows. You can add your own ATG to RR stuns and interrupts through.
4. I removed !if (character is "Hjuld") stuff from your Warlock macros
5. I added "Combat Hotkeys" to the "Activate Maps" toggle
So... now... with the config I have modified... here's the sequence of events:
- Pressing "R" should activate "PVP DPS Rotation" under "Combat Hotkeys".
- This does "Do PVP DPS Rotation in Virtual Combat Key Map -> all"
- Each window (all) receives an instruction "Do PVP DPS Rotation in Virtual Combat Key Map" from the above.
- Window 1, being the Warlock, has a virtualization saying "Virtual Combat Key Map is now Destro Warlock Key Map", which translates the instruction to "Do PVP DPS Rotation in Destro Warlock Key Map"
-- PVP DPS Rotation in Destro Warlock Key Map says to "WoW Macro 'Destro Sequence Fixed' in 'Warlock' -> self".
-- That WoW Macro, in your WoW Macro Library, is assigned the key combo Shift+1, so the above translates to sending Shift+1 -> self. Meaning that Window 1 receives Shift+1, because that is what his PVP DPS Rotation resolves to.
- Window 2, being a Frost DK, has a virtualiation saying "Virtual Combat Key Map is now Frost DeathKnight Key Map", which translates the instruction to "Do PVP DPS Rotation in Frost DeathKnight Key Map"
-- PVP DPS Rotation in Frost DeathKnight Key Map says to "WoW Macro 'Death Knights Frost Sequence' in 'Death Knight' ->self"
-- That WoW Macro, in your WoW Macro Library, is assigned the key combo Shift+1 (noting that this macro is assigned only to DKs, so Shift+1 has a different meaning for the DK than the Warlock), so the above translates to sending Shift+1 -> self. Meaning that Window 2 receives Shift+1, because that is what his PVP DPS Rotation resolves to.
- Window 3, being a Frost DK, . . . (same as Window 2)
That's how it works when it's done correctly.
Each window figures out what he's supposed to do on his own!
Here's some tips to go along:
* To turn off the HOTKEYS, so that R no longer sends anyone an instruction, you would shut off the Combat Hotkeys key map with a Key Map State Action. The rest don't matter because they have no Hotkeys assigned. So you would add Combat Hotkeys to Activate Maps. (as I mentioned having done). Note that the rest of the Key Maps are not deactivated, so they can still be activated by other methods (for example with a Click Bar button that says "do my DPS" the same way the Combat Hotkeys do it)
* You can stop any given window from participating in combat AT ALL (including the hypothetical Click Bar button) by disabling the Virtual Combat key map in the desired window(s). So, say you don't want Mr. Warlock to do anything while you're spamming, set up a Key Map State Action to turn off Virtual Combat in that Warlock's window.
* You can CHANGE SPECS ON THE FLY by using a Mapped Key Virtualization Action. Say in window 2 you have a dual spec blood/frost DK and you switch him over to blood in his talents window. IF you had a Blood DK Key Map to go along with your Frost DK Key Map, all you'd do is set up a Mapped Key Virtualization Action that sets "Virtual Combat" to be virtualized as "Blood DeathKnight" instead of as "Frost DeathKnight". You can keep ALL versions of the DK Key Maps assigned to ALL of your DKs, because the one that is active depends on the virtualization assigned to the Character (because they are not activated by their own Hotkeys, only by Do Mapped Key Actions that go through Virtual Combat!). And, it can only have Virtual Combat directed to ONE key map!
I give you.... JackBurton's Pro config: http://privatepaste.com/c9c8af04d8
(Sorry Jack you can't just paste this in and use it as-is because of the account name stripping and the character names are messed up from encoding conversions on the paste site, but you CAN open it up in a second ISBoxer instance and copy things in and compare)
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