Quote Originally Posted by Khatovar View Post
ChatThrottleLib causes throttling to kick in at 20FPS, so your toons would need to be an average of 21 FPS to prevent throttling. Or you'd have to change those lines to a rate lower than what your average slave FPS is.
FYI: Hmmm, actually, if you have the boost communication option on in Jamba (it's on by default), Jamba overrides ChatThrottleLib minimum FPS to be 10 (as well as some other settings).

Code:
function AJM:BoostCommunication()
    if AJM.db.boostCommunication == true then
        -- 2000 seems to be safe if NOTHING ELSE is happening. let's call it 800.
        ChatThrottleLib.MAX_CPS = 1200 --800
        -- Guesstimate overhead for sending a message; source+dest+chattype+protocolstuff
        ChatThrottleLib.MSG_OVERHEAD = 40
        -- WoW's server buffer seems to be about 32KB. 8KB should be safe, but seen disconnects on _some_ servers. Using 4KB now.
        ChatThrottleLib.BURST = 6000 --4000
        -- Reduce output CPS to half (and don't burst) if FPS drops below this value
        ChatThrottleLib.MIN_FPS = 10 --20
    end
end