I am getting pwned at level 30 in Deepstrike Mines, it just seems my warden healer cannot keep up with the incoming damage on the pally tank. What am I missing? Team is pally tank, fire mage, ranger/mm hunter, cabalist cleric and warden cleric.
I am getting pwned at level 30 in Deepstrike Mines, it just seems my warden healer cannot keep up with the incoming damage on the pally tank. What am I missing? Team is pally tank, fire mage, ranger/mm hunter, cabalist cleric and warden cleric.
My 5 Man team
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Abhram
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Stallker
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Allspark
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Shámán
http://www.wowarmory.com/character-sheet.xml?r=Uther&cn=Shammyhealz
Can you link your build using Zam?
I might be able to help as my tank was pally/reaver/warlord up to level 50, now I have been experimenting and at the moment he is 51 point Void Knight with points in Paladin and Warlord for the extra Armor and Block.
My problem is my ranged rogues DPS is sucking majorly.
Specc'd as marksman they are doing ~250 DPS
Respec'd last night as Rangers and with the pet out they are between 350 - 400 DPS but I believe it should be more in line with 700 - 900 based on Cichard's comments about his rangers doing ~700 DPS single target in blues @ level 50.
Schadenfreude Rogue ( MM/Ranger ) / Dekoy Rogue ( MM/Ranger ) / Medyc Cleric ( Sentinel/Warden ) / Rhiggs Warrior ( Champion/Warlord ) / Murtaugh Mage ( Chloro )
So I have attached a screenshot of my tank with spec and stats displayed.
Maybe it is my warden healing strat that is not correct? From what I have read, wardens heal like druids in WoW but it seems with my warden when my tank takes a hard hit I cannot get a big enough heal on the tank to get her topped off and then the next big hit kills her.
My 5 Man team
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Abhram
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Stallker
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Allspark
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Shámán
http://www.wowarmory.com/character-sheet.xml?r=Uther&cn=Shammyhealz
Do you know if it's magic damage vs. physical damage causing problems?
I'd swap out Reaver for VK for the 5% magic damage reduction straight out, personally.
Also, playing a main healer on a single toon, I can tell you that Warden doesn't have a lot of "oh crap" buttons even at level 50 (spec'd to 44 warden). But, the need for big heals is significantly reduced by having good HOTs going. If you're not tied to the warden healer, then I'd swap it to sentinel. My experience with the two is that sentinel is a lot easier to heal, takes less micromanagement (don't need to monitor when the HOTs are going to go down, etc.), and has more "oh-crap" buttons.
In the long term, I'd look to adding at least 11 Justicar for the Cabalist spec'd cleric, so that you have access to DoL as another "oh-crap" from that cleric, plus additional passive healing.
My 5 Man team
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Abhram
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Stallker
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Allspark
http://www.wowarmory.com/character-sheet.xml?r=Uther&n=Shámán
http://www.wowarmory.com/character-sheet.xml?r=Uther&cn=Shammyhealz
I will comment that I have yet to do a non-expert dungeon in Rift (read: I don't have experience at sub level 50 with 5-man content really). I 3-boxed to 50 on warriors, then rogues, and now clerics. I then went pretty much with a solo character to expert dungeons and have t2 gear to tank/dps/support on them. But for a mixed group setup like yours, experience with a single role should translate well, I'd think. G'luck!
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