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  1. #11

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    Quote Originally Posted by crowdx View Post
    I am getting pwned at level 30 in Deepstrike Mines, it just seems my warden healer cannot keep up with the incoming damage on the pally tank. What am I missing? Team is pally tank, fire mage, ranger/mm hunter, cabalist cleric and warden cleric.
    Can you link your build using Zam?

    I might be able to help as my tank was pally/reaver/warlord up to level 50, now I have been experimenting and at the moment he is 51 point Void Knight with points in Paladin and Warlord for the extra Armor and Block.

    My problem is my ranged rogues DPS is sucking majorly.

    Specc'd as marksman they are doing ~250 DPS

    Respec'd last night as Rangers and with the pet out they are between 350 - 400 DPS but I believe it should be more in line with 700 - 900 based on Cichard's comments about his rangers doing ~700 DPS single target in blues @ level 50.
    Schadenfreude Rogue ( MM/Ranger ) / Dekoy Rogue ( MM/Ranger ) / Medyc Cleric ( Sentinel/Warden ) / Rhiggs Warrior ( Champion/Warlord ) / Murtaugh Mage ( Chloro )

  2. #12

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    So I have attached a screenshot of my tank with spec and stats displayed.
    Maybe it is my warden healing strat that is not correct? From what I have read, wardens heal like druids in WoW but it seems with my warden when my tank takes a hard hit I cannot get a big enough heal on the tank to get her topped off and then the next big hit kills her.
    Attached Images Attached Images

  3. #13

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    Do you know if it's magic damage vs. physical damage causing problems?

    I'd swap out Reaver for VK for the 5% magic damage reduction straight out, personally.

    Also, playing a main healer on a single toon, I can tell you that Warden doesn't have a lot of "oh crap" buttons even at level 50 (spec'd to 44 warden). But, the need for big heals is significantly reduced by having good HOTs going. If you're not tied to the warden healer, then I'd swap it to sentinel. My experience with the two is that sentinel is a lot easier to heal, takes less micromanagement (don't need to monitor when the HOTs are going to go down, etc.), and has more "oh-crap" buttons.

    In the long term, I'd look to adding at least 11 Justicar for the Cabalist spec'd cleric, so that you have access to DoL as another "oh-crap" from that cleric, plus additional passive healing.

  4. #14

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    Quote Originally Posted by JamieW View Post
    Do you know if it's magic damage vs. physical damage causing problems?

    I'd swap out Reaver for VK for the 5% magic damage reduction straight out, personally.

    Also, playing a main healer on a single toon, I can tell you that Warden doesn't have a lot of "oh crap" buttons even at level 50 (spec'd to 44 warden). But, the need for big heals is significantly reduced by having good HOTs going. If you're not tied to the warden healer, then I'd swap it to sentinel. My experience with the two is that sentinel is a lot easier to heal, takes less micromanagement (don't need to monitor when the HOTs are going to go down, etc.), and has more "oh-crap" buttons.

    In the long term, I'd look to adding at least 11 Justicar for the Cabalist spec'd cleric, so that you have access to DoL as another "oh-crap" from that cleric, plus additional passive healing.
    Cool, all good advice, I will try swapping out Reaver for Void Knight and also Sentinel healing to see if that helps. I really think at level 30 I should be steam rolling through Deepstrike Mines lol

  5. #15

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    Quote Originally Posted by crowdx View Post
    Cool, all good advice, I will try swapping out Reaver for Void Knight and also Sentinel healing to see if that helps. I really think at level 30 I should be steam rolling through Deepstrike Mines lol
    I will comment that I have yet to do a non-expert dungeon in Rift (read: I don't have experience at sub level 50 with 5-man content really). I 3-boxed to 50 on warriors, then rogues, and now clerics. I then went pretty much with a solo character to expert dungeons and have t2 gear to tank/dps/support on them. But for a mixed group setup like yours, experience with a single role should translate well, I'd think. G'luck!

  6. #16

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    Quote Originally Posted by Ughmahedhurtz View Post
    Sounds like the pally doesn't have the..."hardness"(?) points in the right souls. There are some talents that are almost a must and that make your tank much less squishy. Unfortunately, I've never run a paladin in rift. Check this link out. Might give you some ideas.

    http://rift.zam.com/en/buildlist.htm...derby=&rating=
    Sorry that made me laugh Ugh. Hardness! That would be an epic stat.

    Think you mean toughness but w/e bro, lol.
    Jinkobi on Shadowsong-US.

  7. #17
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by jinkobi View Post
    Sorry that made me laugh Ugh. Hardness! That would be an epic stat.

    Think you mean toughness but w/e bro, lol.
    heh...it was late and I haven't been sleeping much lately.
    Now playing: WoW (Garona)

  8. #18

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    If you're looking for ideas on Warrior tank specs, I would point you to the link in my sig... Ciderhelm's builds have been working really well for me so far.

    I've seen many people suggest having a pure healer + a support healer spec to help cover each other. My group now is 3x Chloro spamming their faces off with Lifegiving Veil up x3 and Bloom for the tank on round robin via ISBoxer. I still die on the tank or even wipe the party a lot, but I blame that on spotty internet lag - my heals are fine.

    FWIW, I was facerolling Deepstrike Mines around lvl 25, and cleared Foul Cascade completely at 30; and I'm now facerolling FC at 32.

    Posting this while DL'ing 1.5 ftw.

  9. #19
    Member Ughmahedhurtz's Avatar
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    Last edited by Ughmahedhurtz : 09-30-2011 at 01:51 AM
    Now playing: WoW (Garona)

  10. #20

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    ive 5 boxed all the lvl 50 dungeons t1s t2s and even did 5 box in Raid rifts and in GSB/ROS

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