For 4 hunter PVP madness (fifth is a pocket healer) I'm brainstorming and coming up with the idea that a split spec group might be a better idea? One hunter in each spec would give the big tree buffs (damage, attack power, attack speed), allow you to pick up one core hound for hunter bloodlust, gives access to a daze (MM), silence (MM), Wyvern Sting (Survival), etc. I guess I'm just wondering if the hunter specs really change the classes THAT much and would be more of a help or hindrance.
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