4x Shamans, certainly. With Druids, Moonkin Aura does not stack, you cannot heal while having high armor, you only have one fear escape mechanism (trinket), you're only AoE forces you to channel and do nothing else, and you do not have the wonderful EM/NS/CS combo.The amount of burst DPS 4 Fire Mages can do in the Arena is terrifying. While dying 100% faster than other players, they'll also kill members of the other team 100% faster.Originally Posted by 'TMNT',index.php?page=Thread&postID=32813#post3281 3
An especially interesting concept I've been toying with once I get my new system is a 4-5 31/30/0 Mage team, which will turn on PoM , activate Invisibility, walk to their enemy's side of the Arena, turn off Invisibility, and instantly 1x Sheep & 4x AP/Pyroblast the first target. If there's a grounding totem, the polymorph will be eaten and Pyroblasts will be right behind to hit. Also, the sheeping will prevent an extremely fast player from using Pain Suppression on themselves, Ice Block, Divine Shield, recasting Grounding Totem, etc., in the split second it takes for the Pyroblasts to reach the target. This would almost always kill the first person before they could do anything. The rest of the fight would proceed as usual.
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