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  1. #1

    Default How do you guys level 5 shamans ?? It would take half a year?

    I want to 5box with 5 shamans in arena, I am willing to buy 5 accounts. The only prob is, how do you get 5 lvl 70? Just leveling one takes a month or two. I dont get how you guys can have 5 70s?

  2. #2

    Default

    Level them in instances so your leveling all 5 at once instead of one at a time 5 times.

    Quests can also be done in a group aslong as thier not gathering quests which would be looooong ;p

  3. #3

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    hehe but how do you do instance with 5 shamans? no tank and no heals? just pewpew?

  4. #4

    Default

    I started with 5 shammy then moved to 1 pally 4 shammy at ~36. Currently I'm at 46 with under 6 days played time and I'm VERY inefficient (sit for long periods of time while AFK, no boosting, didn't use Quest mods, etc.). This was also done with almost no rested XP. Really leveling 5 in parallel is a LOT faster than leveling 5 in series.

    Also consider that you overpower EVERY quest so you almost never die. You never have to wait for mana because you only cast 1-2 spells per mob. If you do die you have 5 self rezzes. You get ghost wolf and 20 for faster travel. You get 1.4 x experience bonus for being in a full group, etc. Then throw in the extra XP you get per quest from 20-60 with that one patch and the levels just slide by.

    On your instancing question, I did the 5 shammy until SM Armory and did pretty well. I think my biggest problem was that I still tried to tank with my 'main' toon and you just can't do that with a 5 shammy setup. There are plenty of videos of the 5 shaman setup rocking regular and heroic instances so look to them for tips. Personally I think I'll stick with the Pally + 4 Shammy. The tank just makes it silly easy for the most part. Some say I'll even give up on the 4 elementals and respec 1 to resto when I hit heroics... we'll see.
    ~Elo of BlackHand (Alliance)
    (TBC Team) 1xPally, 4xShaman -> Elothyn(70), Eloshama(70), Eloshamb(70), Eloshamc(70), Eloshamd(70)
    (Wrath Team) 1xPally, 2x Shaman, 1xMage, 1xDruid -> Elothyn(74), Eloshama(74), Eloshamc(73), Elozaen(73), Elothune(73)
    (Alts) 1xPriest, 1xWarlock, 1xWarrior -> Elothin(70), Elozen(70), Elothan(70)

  5. #5

    Default

    2 words: Chain Lightning. 2 more words: Elemental Mastery. 1 Shaman is overpowered as it is, 5 of them can oneshot most elites then bolt/shock what's left before they ever get hit; kiting is key on some bosses, or designating one a tank with more tank-based gear than the rest use for dps, and since all 5 can heal + 5 healing stream totems you shouldn't have too big an issue; let alone when you get Earth Ele totems to temp-tank.
    Not Currently Boxing
    IRC Excerpt:
    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

  6. #6

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=32001#pos t32001
    IMO, it takes about 20% longer to get to 70 with a group vs solo. Meaning if it takes 10 days to get to 70 solo, it'll take you 12 - 13 days in a group.

    With the patch 2.3 leveling changing, quests are the way to go. You won't get crap for non-elite kill due to group penatly, so I can't stress enough how important quests are.

    Took me three calender months to get 4 shammies to 70. I started with 2, then added a 3rd, then a 4th (I recommend against doing it this way.. :P Don't ask). I probably could have done it in two months if I just started with 4 from the get go.
    I agree. I've been surprised how quickly I see the level bar jump, and I've been spending time doing mostly quests with some instance runs thrown in. I did all the collection quests from lvl 1-10 near Exodar, and all in Elwynn Forest, but I've stopped doing them unless the quest reward or quest chain is worth it. 20% longer with a group of 5 seems accurate, but I've been not terribly efficient in my time so far - leveling professions and such. I suspect that it may actually be slightly faster to level with 5 than solo after 2.3 since you can blow through quests so easily. Perhaps next time I create a new set of 5, I'll work strictly on playing as fast as possible and see where I end up.

    It's taken 2 calendar weeks to get to lvl 24 on my main 5, but I can only play on about 30-40% of the evenings and usually only 1 day during the weekends. Add the fact that I've got a 5x lvl 11 group (~9 hours inefficiently played) and a 5x lvl 6 group (~2 hours played) on other servers over this timeframe, and the main group seems to have been progressing pretty quick. It's easy when you don't really need to worry about the difficulty of a quest since you'll destroy even orange (and some red) quests with 5.
    Ex-WoW 5-boxer.
    Currently playing:
    Akama [Empire of Orlando]
    Zandantilus - 85 Shaman, Teebow - 85 Paladin, Kodex - 85 Rogue.

    Definitely going to 4-box Diablo 3 after testing the beta for how well this would work.

  7. #7

    Default

    Its not any different then leveling 1 character. Yes mob killing is lower XP, but instance group bonus is good.

    Do some quests then instance grind. It might take longer seeing you have 5 your gonna run threw a instance but whatever works. You could also just run 4 characters then just have a mage pwr lvl you.
    AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock

  8. #8

    Default

    I think 3-4x Shammies can be easier early on if you already have a L70 (or have a nice friend) who can help you run through instances really quick. We call this power-leveling or "boosting" (if you're under 30, I think that's the new term). This is effective until somewhere between L37-40. I got my 3 new shammies to level 40 in about 22 hours or so, if I remember correctly.

    With patch 2.3, questing is the way to go... follow a quest guide and go to town doing all the XP-rich quests in the game in a quick, logical order. L40-58 went very, very fast for my guys. Again, a high level main can help fend off gankers (if you're on PvP), assist with super-tough content way over your head, or provide teleport/summon assistance (if you have a mage/warlock main). I was pleasantly suprised by how fast L40-58 went.

    Post 58/60, it's more questing in the Outlands, although running instances starts to become more useful for the gear you'll get. Outlands +SpellDmg Mail items are a wonderful thing and you can get a ton of them right at L58 off of various quests. I wouldn't worry one iota about gear pre-L58 for elemental shamans... I was accidentally still wearing Wailing Caverns' leather on one of my guys when he replaced it with a Stormstrike Vest from a Hellfire quest. =P
    Cranky old-timer.

  9. #9

    Default

    I think it was December 22nd that I started my 5 shaman team and it is now about 5 weeks later and im 68.5 on all of them. 5 elemental shamans can blast through just about anything, mines been just about pure questing for the most part, especially in outlands.
    http://www.knightsofshadow.org
    Seastone - PvP - Defiant
    Nitro

  10. #10

    Default

    avoid collection quests like the plague

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