Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=32001#pos t32001
IMO, it takes about 20% longer to get to 70 with a group vs solo. Meaning if it takes 10 days to get to 70 solo, it'll take you 12 - 13 days in a group.

With the patch 2.3 leveling changing, quests are the way to go. You won't get crap for non-elite kill due to group penatly, so I can't stress enough how important quests are.

Took me three calender months to get 4 shammies to 70. I started with 2, then added a 3rd, then a 4th (I recommend against doing it this way.. :P Don't ask). I probably could have done it in two months if I just started with 4 from the get go.
I agree. I've been surprised how quickly I see the level bar jump, and I've been spending time doing mostly quests with some instance runs thrown in. I did all the collection quests from lvl 1-10 near Exodar, and all in Elwynn Forest, but I've stopped doing them unless the quest reward or quest chain is worth it. 20% longer with a group of 5 seems accurate, but I've been not terribly efficient in my time so far - leveling professions and such. I suspect that it may actually be slightly faster to level with 5 than solo after 2.3 since you can blow through quests so easily. Perhaps next time I create a new set of 5, I'll work strictly on playing as fast as possible and see where I end up.

It's taken 2 calendar weeks to get to lvl 24 on my main 5, but I can only play on about 30-40% of the evenings and usually only 1 day during the weekends. Add the fact that I've got a 5x lvl 11 group (~9 hours inefficiently played) and a 5x lvl 6 group (~2 hours played) on other servers over this timeframe, and the main group seems to have been progressing pretty quick. It's easy when you don't really need to worry about the difficulty of a quest since you'll destroy even orange (and some red) quests with 5.