Zenga, I think I get what you are trying to say, but Im not sure.
what is the "basic gaming theory"? Is this something in writing and a law or something like that?
The solution is actually already in place. It was copied from the PVP holds in Hellfire. There is a repeatable quest that offers PVP rewards upon a set capture, for each faction. If the Alliance hold all three, other than farming honor, whats the incentive to keep it?
In the case of TB, there is an Instance attached to winning and control. I believe... (my opinion), from purely catering to the masses of a business; blizzard is trying to make the dungeon available to everyone, more often.
Example; Servers that have a large faction population difference, maintain VoA. If a player were of the lesser populated faction, wouldnt this be grossly unfair, as he/she can not control the server population, and thus is denied a portion of the game which he/she pays for?
Course this is only my opinion, and it matters nothing to anyone but me. Im ok with that.I still think the solution is "thinking outside the box", and is a fantastic step. Whether it stays or gets modified further is yet to be determined.
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