Based off of experience and no real proof, the jump range on chain heal is longer when you're in a raid group.
It's just one of the many mysteries of being a shaman.
What I do for aoe heals is have a "chain heal buddy".
Shammy A <--> Shammy B
Shammy C <--> Shammy D
The macro looks something like this:
This way, if you need AoE heals and you're getting spell pushback, if the other shammy is within range and not getting spell pushback, your heal will land (hopefully) in time to save the shammy who pulled aggro./cast [target=ShammyPartner,help,nodead][target=player] Chain Heal
The bad news with this macro is if ShammyPartner is just BARELY out of range, this macro will fail to heal anyone. So it's a risk.
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