Quote Originally Posted by Mosg2 View Post
Yeah, the hardest part to this team is that because of the HUGE gear disparity and the pre-Cata buffs the reaction window for healing is very tiny. I mean, my guys have 25k hp and 650 res. Most people have another 10k hp and twice the res.

I have the next two days off. Maybe I'll do some more.
The proof of concept is, "can I kill people right now".

If you can kill people right now, including those 35,000 HP 1k+ resil guys, then the proof of concept was successful. Your DPS will only go up as you gear up into wrath and your survivability will only shoot through the roof. I personally have already done the proof of concept to my own satisfaction so I am not going to bother playing the DK's for any PvP until post cata with a gear reset. I'm busy getting my trade skills done and leveling up my paladin.

Question for you. Do you think the team gains more by having a healer, than by just going 5 DK's in PvP? Having 5 DK's and abusing blood tap is just an INSANE number of howling blasts you can open with. I'm unsure if I will run 5 DK or 4 DK + Pali. I will have both combo's avaliable. I've also got a level 60 druid I could potentially level up and use.