Quote Originally Posted by remanz View Post
I think enough has been said about the DKs. About time to make it happen.

As good as rets, they were/are an one trick pony, gimmick team. Lack the staying power and heavily rely on frontal burst zerg fest. If my frontal burst doesn't kill, I just flat out lose. Rarely I see come backs.

Hope the DKs can take it to new height.
Despite poking at the topic a little bit, I am also very optimistic about this composition. I am going to dance with the Shamans that brought me, however, at launch. I made a mistake at WotLK launch and leveled a team first that I thought had potential but hadn't been proven. Then I leveled my shamans, just in time to be behind the gear-curve in arena. Switched to DK+Rets after that, again, just in time to see the resilience nerf hit hard. I regret not having just played the shammies first and stuck with them totally.

I think the things that are positive about the team are that there's a good way to keep people in your swarming melee blender without being kited all over the place, the damage should be strong and consistent, I think there are some decent tools for managing fear and other MBer problems, and the unique tools of Necrotic Strike and high Howling Blast range/damage/AoE look like they'll scale well for boxing.

I worry that the DK class will undergo some tweaking and some of these factors evaporate, but honestly, that's an issue with any team. Shamans could get the Lava Burst nerfbat tomorrow that would have a big impact on their effectiveness. The Frost DK mechanics are both new and have big PvE/PvP impact, so I think they're more "at risk" for change.

That said, I have a little team of DKs that's out of the starter area and ready to go should you guys prove that this is a winner comp. Even if it's not a quad-shaman killer, I'm sure I'll have a second melee team of DKs at some point...

Hugs and kisses,

Boylston