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  1. #61

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    Well, i think they just buffed HP by another 25% on PTR just now. 120k mages. and the flag carrier are gonna be tanks in premade. No doubt. So it will be a 200k prodin carry the flag. I don't think 4 shamans can do it there. Need to CC the healers on their side and coordinate to get a kill.

    In addition, other than the HP madness, Skill like these really worries me:

    Power Word: Barrier duration reduced to 10 sec, down from 25 sec. No longer absorbs a given amount of damage, now reduces all damage done to friendly targets by 30%. While within the barrier, spellcasting will not be interrupted by damage.

    When they have a priest, you better got one for your own.

  2. #62

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    And speaking of prod, the self heal abilities of DK and paladin are insane right now.

    When vengeance kicks in (likely to happen when you focus fire him), http://www.wowhead.com/spell=84839

    [23:56:14.653] Towelliee Word of Glory Towelliee +*27973*
    [23:56:17.923] Towelliee Word of Glory Towelliee +18573
    [23:56:27.366] Towelliee Word of Glory Towelliee +26436
    [23:56:36.876] Towelliee Word of Glory Towelliee +28140
    [23:56:50.122] Towelliee Word of Glory Towelliee +16417 (O: 13125)
    [23:56:52.094] Dammerians Word of Glory Croma
    [23:56:59.732] Towelliee Word of Glory Towelliee +28785
    [23:57:03.068] Towelliee Word of Glory Towelliee +32642
    [23:57:07.739] Towelliee Word of Glory Towelliee +34844
    [23:57:17.216] Towelliee Word of Glory Towelliee +37692

    And even more crazy, DK heals even more ,

    Death Strike heals about 10% of full hp , not base. So it heals like 20k non crit.
    Last edited by remanz : 11-11-2010 at 10:11 PM

  3. #63

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    Short Update on BG Tactics for AB:

    We played as a 10, later as a 15 Man Grp. We started with 4 Shamans (Me) and then added Sephice DK's to the team (He forgot to invite them the first BG :P). Invite time hovered around 14 Minutes.

    We played with 4 Shamans 4 DK's as boxers and had 2 or 3 regular dd's (one dd swapped to a healer) and the rest filled with healers mostly paladins and one fail tree :P.

    The strat was fairly simple i was going for the smith and sephice for the mines, both of us with a pockethealer. The other 4 went for the lumbermill and one guy stayed and tapped our first base. Then it was basically a def game. I was running from smith to lumber and back. and sephice zerged the stables to keep them busy. We had a healer at every base, to call incs.

    We went against some randoms but also some halfpremades (10 Guys from the same server) and it went quite well. Against the randoms it was fairly simple against the premades we dropped one base and played the savegame with only 3 bases.

  4. #64

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    sephice zerged the stables to keep them busy
    This is only possible with randoms oder newbies. I dont think this will work in rated BGs.

  5. #65

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    As i said before this was only against the first premades. Later we only kept 2 bases and played the defend game.

  6. #66

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    AB with boxers only is not possibe vs real pvp group, because they will simply outrun you.

    i think becomes pretty clear what cata pvp will be.. a cc game.
    Last edited by drevil : 11-12-2010 at 09:49 AM

  7. #67

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    Quote Originally Posted by drevil View Post
    AB with boxers only is not possibe vs real pvp group, because they will simply outrun you.

    i think becomes pretty clear what cata pvp will be.. a cc game.
    You will not be able to solo it like we can do in pugs, but a boxer is definitely viable for any BG. The immense advantage; coordinated burst will still be very helpfull. No matter the battleground, aslong as it's for 10 players+.
    Last edited by Littleburst : 11-12-2010 at 03:32 PM

  8. #68

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    Last edited by Fat Tire : 11-12-2010 at 03:22 PM

  9. #69

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    3 teams of 4 boxers with a pocket healer each, set up at a base each would definitely be plausible for AB and EotS.

  10. #70

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    Quote Originally Posted by BrothelMeister View Post
    3 teams of 4 boxers with a pocket healer each, set up at a base each would definitely be plausible for AB and EotS.
    I thought about that. The problem i forsee happening is that each base will get over run 1 by 1. Which is somewhat hard to counter with 3 boxers. Since you'll leave a base undefended very fast.

    I think in general the best tactic is to let the boxer be the tank getting the dirty work done. Attack bases if needed, help defend where the alliance are in numbers etc. Goes for any BG really.

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