Quote Originally Posted by heyaz View Post
5 yards yeah.. thats not gonna hit anything. that's less than melee range.

people manage to avoid 36-40 yard range spells by running away as you're casting
think about it
It sounds like you're misunderstanding the mechanics because it's not center on the caster, which is what you're implying. If you read the other responses here, I think it would be clear. Think about it.

There's just not a big Kapow!! skill like lava burst or fulminate. Meleers are a problem, and you'll really have to work at trying to take advantage of eclipse. Shifting out to heal stinks, and lack of totem protection and buff overlap also hurts.
I agree at the lack of a huge dump on boomkins now. With the new changes to eclipse, there's no proc management so I think it'll be far easier for boxers to manage eclipses since it works on a fixed (for the most part) slider scale. Instant rooting while moving will give plenty of protection from melee, and don't forget that even a wild mushroom x5 can utterly devestate multiple melee (same time to drop a set of totems), if you take the time to drop a full set mushroom x15. Last I checked on beta they're detonating for 7k non crit, 15k crit - each. It's overkill, non-crit, on plate tanks at this point in time.