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  1. #1
    Rated Arena Member Eloxy's Avatar
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    Quote Originally Posted by valkry View Post
    PvP battles should be determined by composition and skill, not by gear gaps...

    All current hardmodes can be pugged and carried. Anyone can get the heroic pve gear these days.
    You can easily be carried to 2k aswell, but thats not what im talking about. Anybody with a slight dedication can go 1600 rating and then have PVP chest gloves pants and offparts, So if you have a 232-251 weapon and all wrathfull pieces exept from helm shoulders, you are pretty much set for hitting 1800 rating. But to reach 1800 rating you have to do pvp and IMPROVE your skills, unlike pve where what you face is pretty much sumthing you allready know due to reading taccs (or a 30% i win buff=P), not starting a pvp vs pve discussion here, but pve in the state it is now is to damn boring.

    And yeah its cool to stand out of the crowd with gear that not everyone has, makes me feel like i accomplished sumthing.But thats not gonna be the case as much i guess.

  2. #2

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    There was a statement that the current system in live wow was not working for a lot of people. Having rated requirements tended to let the highly skilled people get gear quickly and then keep others from getting it. You end up with a large group of people that can never get a pvp weapon (1800 isn't exactly easy, maybe 20% get there?) and anything but those terrible wintergrasp shoulders. The current virtually no rating requirements are what the intend to implement. There's also a craftable starter entry level pvp set that will be upgraded every season (the recipe will change to better stats).
    Blizz stated higher skilled people will still get it faster due to getting more points and such.
    Even with PVE raiders, with the icc buff at 30%, most folks are getting the high end raiding gear, it just takes longer. So really they are aligning pvp with pve and also allowing average joe blow to eventually get decent pvp gear. Which I think is a welcome change.
    I personally hated being someone who didn't raid so I was stuck with a crappy 232 weap at best vs all these arena teams with 264+ weaps. It's a HUGE difference.

    I like the change, i'm looking forward to it, I think it's a positive thing. If your already better at pvp, why should you be rewarded with gear that lets you wtfpwn others without trying, that's only fun for a small percentage of people. You still get to look cool and showoff your titles and armor/weapon.

  3. #3

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    On equal gear level good players will still win from the bad players. I totally don't care about arena myself, besides the occasional night every other week with 2 friend to play some 3v3.. But I do enjoy BG's a lot, and I play them a lot. Obviously the dedicated arena players has an edge over the non arena players in BG's. So even out that difference is for a player like me a welcome thing.

    However just having different colors as the only 'achievement' for arena seems a bit stupid as well. I was thinking/hoping they would keep the different tiers of pvp gear, but make them wider available. Either through arena, rated bg's, or by the highest tier raid emblems.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  4. #4

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    Great news for me, I run a bunch of competitions that really can not get weapons.

    (5x warlocks, 5 mage, 5x shadow priest)

    I have them all at 80 and using titansteel because I could never get them their pvp weapons. I just do 10 arena games with them per week and sell the arena points , every 100 points = 2K honor, and buy gems for free gold.
    5x Mages - 80 - Vnla - The Forgotten Coast
    5x Warlocks - 80 - Craan - The Forgotten Coast
    5x Shamans - 80 - Slna - The Forgotten Coast
    5x Paladins - 71 - Regulatea - The Forgotten Coast
    5x Hunter - 15 - Lovaa - The Forgotten Coast
    5x Druid - 23 - Aira - The Forgotten Coast

  5. #5
    Rated Arena Member Eloxy's Avatar
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    IMO blizz could just go ; ok, pve gear is obtained throug daily emblems, when you complete raids and hardmodes you can change colour on the gear. Yep that sounds realy fun don't it? No to me blizz is heading down the wrong road tbh. Yeah I'm not a casual, but I'm not a hardcore player either.

  6. #6

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    Quote Originally Posted by Eloxy View Post
    IMO blizz could just go ; ok, pve gear is obtained throug daily emblems, when you complete raids and hardmodes you can change colour on the gear. Yep that sounds realy fun don't it? No to me blizz is heading down the wrong road tbh. Yeah I'm not a casual, but I'm not a hardcore player either.
    Thats what they do now. Good players get frost badges and frost badge level gear much faster than the bad players. The goal is everyone gets the gear its just gonna take the bad players a lot longer in both pvp and pve. I almost guarantee come 4.0 everyone will be able to faceroll even heroic modes.

  7. #7
    Rated Arena Member Eloxy's Avatar
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    Quote Originally Posted by Whowantstoknow View Post
    Thats what they do now. Good players get frost badges and frost badge level gear much faster than the bad players. The goal is everyone gets the gear its just gonna take the bad players a lot longer in both pvp and pve. I almost guarantee come 4.0 everyone will be able to faceroll even heroic modes.
    Wrong, the gear has a scaling ilevel and stats. Meaning a warr with "yellow" has lower dps than the warr in "red".
    But still this is altso fail imo. I'm oldschool I know, but I realy liked the way gear was distributed in tbc. Not to fast and not to slow, but to gain the good gear you had to earn it. And no lame hardmode "buying more time b4 people Get bored" but thats pve

  8. #8

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    Quote Originally Posted by Eloxy View Post
    Wrong, the gear has a scaling ilevel and stats. Meaning a warr with "yellow" has lower dps than the warr in "red".
    But still this is altso fail imo. I'm oldschool I know, but I realy liked the way gear was distributed in tbc. Not to fast and not to slow, but to gain the good gear you had to earn it. And no lame hardmode "buying more time b4 people Get bored" but thats pve
    Im not getting into an argument over this but the new PvP model is like the current 10 man progression model. Remember that in CATA 10man and 25 man gear will be the same.

    You can get ilevel 264 gear from frost badges crafted and BoEs meaning that there is virtually no upgrades over badge loot in ICC10 normal and the heroic mode gear is equivalent in most cases. The only ilevel upgrade (ignoring for a moment there is not an ilevel264 badge item for every slot) is heroic mode LK weapons same as the proposed PvP model.

    10 man Raiders will get ilevel264 gear faster than those running heroics.

  9. #9

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    Quote Originally Posted by Eloxy View Post
    IMO blizz could just go ; ok, pve gear is obtained throug daily emblems, when you complete raids and hardmodes you can change colour on the gear. Yep that sounds realy fun don't it? No to me blizz is heading down the wrong road tbh. Yeah I'm not a casual, but I'm not a hardcore player either.
    As someone who does raid, I kinda like this suggestion.

    One of the issues we faced in WotLK is that our guild was a 10-man only guild. The 25-man guilds were able to stumble through the 25-man dungeons and pick up such better gear than us and their "off night" 10-man raids were consistently ahead of us in terms of progression or achievement/hardmode kills.

    I know they're "fixing" that problem in a different way, but equalizing the stats on the gear for PvE would seperate the women from the girls and still provide some bragging-rights in-game to signal the best players from the average players.

    Setting arena up like IROC does have some advantages. Everyone drives the same car, and you can truly brag about driver skill when you win.
    Cranky old-timer.

  10. #10

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    Hmm... interesting change, I wonder if they're gonna eventually have heroics drop same gear as raids with an inferior color..... or maybe just get rid of gear all together and just have our outfit change colors since people who are good at PVE/PVP will do better anyways.

    Well in any case I'm sure things will work out in the end.
    Last edited by smokebum : 09-28-2010 at 10:50 AM
    Duelist title in S4 boxing 5 shamans
    Duelist title in S8 boxing 4 shamans + priest

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