Right now I'm running a 5 paladin team - 1 protection and 4x ret. Because I'm not particularly well geared (4400GS tank, 3300GS on the rets), things are a bit of a challenge, and I'm thinking of swapping out 2 of the rets to bring in a dedicated healer and a different DPS class for buffing.
My thoughts right now are, for healing, a resto druid - they have AOE heals and HOTs are fantabulous, and the wild buff is pretty spiffy. A fairly distant second would be a priest - though they might just be second because I don't know much about them and how they might work. I know they also have an HOT and can do AOE healing as well. And their fortitude buff is not a bad thing.
For the other DPS, I think it's a no-brainer to go with a shaman - either enhancement or elemental, leaning a little towards enhancement since my damaging team is all melee then, and I don't think adding just 1 ranged dps would be worth it for the difficulty in managing them in combat. Also, enhancement is all instant cast stuff - I'd like to avoid the casting times that come with an elemental shaman since it'll make things easier, too. The totems would really help, too.
I currently have a shaman in the 70's, and I can get a druid or priest up to 60 in about 2 hours (thanks, RAF!).
What do others think? Druid or priest? Would adding a single ranged dpser be worth it over the ease of managing all melee?
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