As I posted in the other thread I think melee have the edge, no questions. Ranged have a larger threat bubble once you breach it and you're in melee with them they're blowing cooldowns and GCD's defensively rather than being on the offensive. So, the caster team gets a few seconds of free casts before melee are on them.

On the other side of the house the melee team just mounts on top of you and then violates you while you try and escape.