Quote Originally Posted by kate View Post
I can handle the trash easily - the problem is on bosses that do any kind of AOE, I take so much damage so quickly on everyone that I either have to completely stop DPSing to heal or die to the AOE. Any kind of gimmick that requires everyone but the tank moving away I'm screwed on because it's ALL melee, and they can't do damage at range.

The thought is that once my gear has gotten better I won't have to stop DPSing to heal - I'll be able to mix n' match. But this is a LOT more gear sensitive than it would be if I had ranged DPS. With all melee, gearing up my tank first is important, but if my DPS isn't reasonably well geared (better than the minimum starter-heroic stuff, I think) they get creamed.
Which bosses in particular?

For ones with whirlwind (skadi, gal'darah, commander in nexus, marshal in toc, etc), I stop my healer from following or IWT, and I set him back 20-25 yards. When the boss starts to whirlwind, I switch to my healer and hit follow to make everyone follow him instead of the tank. Then I can run with him and my other guys are already on their way out of trouble. When whirlwind is done, I can hit IWT and continue to play from the healer, or switch back to my tank.

Of course, if you dont have a holy paladin that doesn't work so well You will have to set up a way to heal quickly with FoL on AoW procs. It's harder to have 4 rets than to have one holy while gearing up.