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  1. #1

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    Quote Originally Posted by Svpernova09 View Post
    This makes me sad face. I really think this may lower some utility of multiple shaman teams. It won't destroy the team, but auto poison / disease cleansing was really handy.
    Quote Originally Posted by Boylston View Post
    It's an even bigger blow to the Multi-RetPally teams, honestly.
    Quote Originally Posted by Fat Tire View Post
    edit 2: Rets will be much different to play since they are totally changing, hell they will have combo points now@?@?

    Retribution and Enhancement in Cataclysm are unlikely to ever have to worry about mana much. That part isn't changing. My point was that because they both have cooldown limited gameplay, we need to make sure there are enough decisions going on that the specs A) aren't boring and B) have some variance in performance depending on the skill of the player playing them. I'd agree that Enhance needs less "new stuff" than Ret, and in any case we're talking more about a new talent or two and less that you now have combo points to manage.
    OMG, they are totally out to get me! Just me! You're all inconsequential, this is so obviously because they think my team is OP!

    *sigh* but seriously, combo points?
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  2. #2

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    Quote Originally Posted by Khatovar View Post
    OMG, they are totally out to get me! Just me! You're all inconsequential, this is so obviously because they think my team is OP!

    *sigh* but seriously, combo points?
    I read somewhere that warlock soulstones were going to be more like DK runes. This I think would be as bad, as all 3 of my dps are locks

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