Quote Originally Posted by Vyndree
Quote Originally Posted by Nepida
Generally I was left alone, though flying mounts did make the hunter and warrior a pain to deal with.
This is the problem with hellfire. You've got 70's camping hte pvp objectives for marks or just for kicks while their guild sits them for Mag, and they'll stalk you from the sky until you're too paranoid to continue questing.

Not to mention the fel reaver. Seriously, do not stare at the sky too long that you forget about the fel reaver.

Hellfire is the outlands STV. Worse than nagrand -- at least once you're in Nagrand 70's will have to think if it's worth it to take on a multiboxer in their mid-60's. Low 60's a 70 ganker still stands a chance if they play well/have gear.
Earlier today I went to Gurubashi with some of my guild mates and had some fights. The 1v1s I destroyed easily, though obviously it is very different from ganking. We did 2v3 (my five guys were part of the 2) and I learned a lot.

I have 5 62 shaman and I teamed with a lock
The other team was a mage, priest and hunter.

What got me, and are the things I have trouble with when ganked, are if my main dies, fear, arcane explosion. By having these fights I got a lot more comfortable with PvP. I still need to work on my macros to switch lead in a PvP environment as most are still focused for PvE.

I'd really recommend this to people, I know its helped me. <3 my tremor sequence macro now.