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  1. #1

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    I tried it. It gets stuck on the casting of Cleanse if they can't be cleansed, and since it goes in order it just sits there trying to cleanse the first guy in each sequence.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  2. #2

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    Here's another question I wanted to ask, how do you guys control your burst damage? Currently I have a spam sequence which just includes my judgement and crusader strike then I manually controll divine storm and concecration, i'm wondering if it would be wise to manually controll the judgement as well and have crusader strike as the only spammed ability? That would be great controlled burst but i'm not sure if it would be worth the additional micromanagement and having potentially less uptime of judgements from manual control and less incoming mana (judgements of the wise)

  3. #3

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    Quote Originally Posted by Mosg2 View Post
    I tried it. It gets stuck on the casting of Cleanse if they can't be cleansed, and since it goes in order it just sits there trying to cleanse the first guy in each sequence.
    Bummer!
    Cranky old-timer.

  4. #4

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    Actually on second thought, I think I dismissed the "manual controlling skills idea" rather too quickly. I am not as geared as you guys yet. I find myself struggle to bring down my targets. Attack power is not the ONLY issue here. Another major issue is skill out of sync. PVP is about to deal the most damage you can in a smallest time window possible. I notice my target's HP drops slowly when I spam my attacks "cursader strike, jugement, divine storms". Obviously, my attacks were not landing at the same time and totally healable. and I guess this is what I get being first come first serve. Once out of sync, I can't bring it back in sync. My attacks are scattered.

    Enough gear might overcome this. But I think it might be worth looking into improving. On the other hand, the DK defensive cool downs, IMO are overrated. I can totally just click/castsequence on those things. That should free up some more keys.

  5. #5

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    The DK defensive cooldowns are almost all off GCD with a few exceptions like death pact and bone shield, so I just have a single emergency button that looks like this on my DK:

    /cast anti-magic shell
    /cast icebound fortitude
    /cast runetap
    /cast vampiric blood
    /cast empower rune weapon
    /cast mark of blood

    AMS is guarenteed to to cast on the second press if it doesnt occur on the first, also I almost always have DPS targetted on my DK until it's clean up time so I find this a good place to include mark of blood as well. As it attempts to use 2 blood rune abilities before empowered rune weapon it also brings up bladebarrier if it wasnt up already.

    Mabey not an ideal solution to all situations, but a pretty decent comprimse imo. Any other suggestions or ideas for this? You could put blood tap here, or exclude empower rune weapon i suppose. I currently combo blood tap with strangulate

    Also im currious how you guys are using your DK abilities? Currently I have my rune abilties in a castsequence on my main spam button as:

    /castsequence reset=3 Chains of Ice, Death Strike, Pestilence, Blood Strike
    /cast !rune strike

    I exclude plague strike as it leaves me with a spare death rune in every rotation to use for a manually cast chains of ice when needed

    this same key controlls my default spam sequence for my rets

    and then another key which will use yro rockets + death coil on the dk and hammer of wrath on the rets
    Last edited by suprafro : 01-05-2010 at 02:34 PM

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