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  1. #1

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    Quote Originally Posted by Ughmahedhurtz View Post
    It probably goes without saying that anything that says the product will make you Teh Leetsauce (or whatever the kids are calling greatness these days) will just sound campy, 12 and trite.
    I think you disproved this with your own suggestion.

    A program named Legion says, "I am as powerful as an army of 6,000 Roman soldiers."

    It says, "I will give you that power."

    It says, "I will put you in command of that army."

    "Legion" is actually a perfect example of what I meant by, "Let's find a name that evokes power, control, and command."

    As I wrote earlier, I think Legion has a lot going for it as a name.

    You have to think about it a bit, then you start considering what it might mean, thus, stoking the imagination.
    A good product name should hit you instantly as your eye skims over it. If, additionally, the name has deeper meanings that unfold as you think about it, that's great But its main job is to create an impression on first contact, instantly.

    It is a well-known word in the English language as you can see above.
    I used to teach high school English and I will bet you that the percentage of native English speakers who know the meaning of "Legion" is closer to 50% than 100%.

    If the number is 50%, then the name doesn't work for half of the program's potential users.
    .
    Last edited by Freddie : 11-18-2009 at 03:01 AM Reason: clarity
    �Author of HotkeyNet and Mojo

  2. #2
    Super Moderator Stealthy's Avatar
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    Some more names....

    Vulcan
    Merlin
    Proteus
    Overlord
    Minotaur
    Matrix
    Gambit
    KITT (HITT - HKN Industires Two Thousand? )
    Andromeda
    Jarvis
    Jeeves
    Praetorius
    Aurora
    Xerxes
    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

  3. #3

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    Hydra is a very good choice.
    Mitosis is good too, I don't think it's that popularily present in minds though.

    Here are a few more suggestions:

    ConsPiracy
    Conquer
    Polycell
    Pancraty
    Omnifire
    HighFive
    5x Druids @lvl80:

    using HotKeyNet

  4. #4

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    Variations of some suggestions:

    Typhon (or Typhoon)
    Thunder

    Funny anecdote: While writing this response I decided to ask my 10 yr old son (big gamer) what a good name for this kind of program would be, and told him that it should be a name that promises power and winning. Out of the blue he said that Typhon would be his suggestion (He just finished reading Percy Jackson and the Olympians).

  5. #5

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    Quote Originally Posted by CommanderChaos View Post
    While writing this response I decided to ask my 10 yr old son (big gamer) what a good name for this kind of program would be, and told him that it should be a name that promises power and winning. Out of the blue he said that Typhon would be his suggestion (He just finished reading Percy Jackson and the Olympians).
    Asking your son was a terrific idea. . Did he suggest anything else? I suspect many people don't know what Typhon means, so the name wouldn't work for a big chunk of potential users. As I keep saying, I'd prefer to find a name that is meaningful to almost everyone. (By the way I'm glad to know there are still ten year olds that like to read books!)

    Quote Originally Posted by CommanderChaos View Post
    Variations of some suggestions:

    Typhon (or Typhoon)
    Thunder
    Coincidentally, I just happened to learn that herds of hippos are called thunders -- "a thunder of hippos" -- so the name would work on more than one level.

    According to Wikipedia: Sett of badgers, cauldron of bats, sloth of bears, sedge of cranes. bask of crocodiles, skulk of foxes, slew of sharks, clowder of cats... lots more. "Slew" almost works as a name for the program. Wikipedia lists a couple hunder of these wonderful old words:

    http://en.wikipedia.org/wiki/List_of_animal_names
    �Author of HotkeyNet and Mojo

  6. #6

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    Here's an update on the program.

    Today I'm going to start adding the automatic connection code from HotkeyNet 2. For those who never tried HotkeyNet 2, the user clicks a button on a website, the program downloads and installs itself, and then the program automatically finds copies of itself on your network and connects to itself. There's no manual configuration and no distinction between server or client instances of the program.

    Once that code is working in the new program, I'd like to start posting public builds (and of course public source!) for people to test.

    I don't want to post any builds under temporary working names because I did that with HotkeyNet, a name I hate, and look what happened! So a decision needs to be made about the name before anything is posted. I'll also need to make a website and installer.

    With luck maybe those things can happen by next week.

    Edit: In case anyone is wondering what the relationship is between this new program and my other projects, this one replaces ProgramW and HotkeyNet 2. Eventually all the planned features that were announced for those programs will end up in this one.

    The main difference between this new program and the other ones is that this time, the first features to be implemented will be broadcast and PIP with easy-to-use interfaces. And of course, this one is open source.
    Last edited by Freddie : 11-19-2009 at 05:36 AM
    �Author of HotkeyNet and Mojo

  7. #7

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    Awesome, can't wait to have a play and see your source code ... I've been forever wondering what your coding style is like (silly geek that I am)!
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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