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  1. #11

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    Quote Originally Posted by Jafula View Post
    Wait!

    New as in not hotkeynet ?

    and

    New as in open source?
    Yep. But of course I'm reusing a lot of code from HotkeyNet 1, HotkeyNet 2, and ProgramW.

    f you release something as powerful as HotKeyNet with a GUI and its open source, I'll be hacking...
    Hopefully it will be more powerful, and yes it has a GUI.

    Let me tell you the basic plan, and please tell me if you have any thoughts on how this can be designed to work better for your purposes.

    It's actually two projects. There's (1) an engine and (2) a multiboxing program that's built from the engine. I'm going to release both things as part of the same package, but people can use the engine separately, if they want, to create their own multiboxing programs.

    I'll call (2) the "user program."

    The engine is an unmanaged DLL. Both the engine and the user program are written in C++. (Of course people will be able to write other user programs in C# or anything else.)

    The engine exports extremely high-level functions. I'm trying to make the exports seem like a programming language for building a multiboxing program.

    For example, the engine exports a function called "ConnectToOtherPCs." The person who writes the user program only needs to call that single function, and the engine automatically connects to all other copies of itself on the local network ... the engine worries about IPs, sockets, settings, etc..

    Of course there is also a lower level API so the user program can control the engine at a finer level, if necessary, but I'm trying to make it as easy as possible.
    �Author of HotkeyNet and Mojo

  2. #12

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    OpenBox should be good unless there is something out there with the name, or call it OpenMultiBox, but if your trying to go with a short name I vote OpenBox.
    Daggerspine Alliance: Phoebus(Tank), Soozanuna(Heals/Tailor), Angakak (Enchanter), Wakantanaka(Herb/Alch), Znakharka, Jonhyone(JC), Marious(Other Tank/BS), Magnux(Enchanter), Coyolxhauqui(LW)

  3. #13

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    I like OpenBox, real good name, full of promises.

    If you need French translation for the GUI, just ask.

  4. #14

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    Quote Originally Posted by Fef View Post

    If you need French translation for the GUI, just ask.
    Thanks. It will be extremely easy to create versions in different languages. There will be a separate text file with all the messages and captions, and people can just translate the file into different languages.
    �Author of HotkeyNet and Mojo

  5. #15

  6. #16

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    Thanks for the names so far!

    OpenBox was the first name that occurred to me too (a few days ago). Unfortunately OpenBox.com, OpenBox,net, etc., are all taken.

    OsBox also occurred to me, and in fact the source code is named OsBxr. (I had to name it something so I could start working on it. There are about fifty source files already.)

    However ... I'm wondering ... what about a non-technical name? Something grittier and easier to remember? Maybe something like:

    Heat
    Splash
    Ooba
    Grump
    Renegade
    Rufus

    Those suck but I'm just trying to say, "non techie."
    �Author of HotkeyNet and Mojo

  7. #17

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    Quote Originally Posted by Freddie View Post
    Yep. But of course I'm reusing a lot of code from HotkeyNet 1, HotkeyNet 2, and ProgramW.


    Hopefully it will be more powerful, and yes it has a GUI.

    Let me tell you the basic plan, and please tell me if you have any thoughts on how this can be designed to work better for your purposes.

    It's actually two projects. There's (1) an engine and (2) a multiboxing program that's built from the engine. I'm going to release both things as part of the same package, but people can use the engine separately, if they want, to create their own multiboxing programs.
    Awesome. It sounds great. My interest lies in providing an easier way of configuring Jamba; and integrating into a key cloner type of program seems like a natural way forward. Its just an idea at the moment and if I can find an easy way to do it, the likelyhood of it happening increases.

    I'm not sure on the details, but I will be following this project with interest.

    Thanks for all your (continued) effort on your great programs.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  8. #18

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    Jafula, I hope you'll give me tons of feedback and advice. It would be great if you can help me design this thing, as it goes along, so it's as suitable as possible for what you want to do.
    �Author of HotkeyNet and Mojo

  9. #19
    Member Ughmahedhurtz's Avatar
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    Legion, for we are many.
    Now playing: WoW (Garona)

  10. #20

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    Framba
    Fremba
    These would require some 'blessing' from Jafula to be proper courtesy, or if you guys went nuts on collaboration you go to FreJamba or even FreeJamba, which plays on the open source nature of the project.

    Fredbox

    FOSBE (pronounced Fahz-bee) Freddy's Open Source Boxing Engine
    Can do a lot of variants of this, I'd emphasize your name, open source, and that it's for boxing, since that's the jargon term we use for multiboxing.

    edit:
    Don't be shy about putting your own name or stamp on the project, you deserve the visibility and the credit, Jafula did it with Jamba and I think it was brilliant.

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