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  1. #1

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    i have a macro for accepting resurections and stuff and i think when i use that it triggers it to spamm for about 2-3min n then it just stopped

    /script AcceptGroup();
    /script AcceptQuest();
    /script AcceptTrade();
    /script RetrieveCorpse();
    /script RepopMe();
    /script AcceptBattlefieldPort(1, 1)

  2. #2

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    Quote Originally Posted by pinki104 View Post
    i have a macro for accepting resurections and stuff and i think when i use that it triggers it to spamm for about 2-3min n then it just stopped

    /script AcceptGroup();
    /script AcceptQuest();
    /script AcceptTrade();
    /script RetrieveCorpse();
    /script RepopMe();
    /script AcceptBattlefieldPort(1, 1)

    /script AcceptQuest();

    will do that spam. You don't need this is if you use Jamba-Quest. And it does cause problems as you can see.

    Jamba hooks the AcceptQuest function to see if it needs to broadcast to the other toons to tell them to accept the quest. When you call AcceptQuest like that without an actual quest to accept, you are making that spam happen, because Jamba cannot tell where the AcceptQuest was called from.

    So, take out this line and your quest spam will go away. Not sure about the follow broken spam.

    Please make sure you are using the latest version of JambaDev (Update 12) as well.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #3

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    Ooo new update and thanks for adding in jamba-comm slash commands. That was fast.


  4. #4

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    Quote Originally Posted by Slats View Post
    Ooo new update and thanks for adding in jamba-comm slash commands. That was fast.

    No problem.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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