Hmmm, this accept quest bug is one of those ones you are going to have to live with. I had code in Jamba to check to make sure that the slaves were interacting with an npc before they tried to accept a quest. If you read the first few pages of this thread, you will notice Ugh saying that his toons would not accept certain quests where there was no npc involved. When I took the check for npc code out, those quests were acceptable again.
Actually, thinking about it while writing this post, I might be able to check for the presence of the quest window on the screen and only accept if the window is visible. Hmmm.....
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