Close
Showing results 21 to 30 of 383

Threaded View

  1. #1

    Default Jamba 0.5 available for testing (Update 12).

    JambaDev (0.5) Download

    Let's start using curseforge to manage requests and bugs. Feel free to post here and I'll place your issue in a ticket for you.

    http://wow.curseforge.com/addons/jamba/tickets/

    Update 12

    New module: Jamba-Talk - just the whisper relay and chat snippets of the 0.4 version.
    New slash command to change communications channel:
    /jamba-comm channel <channel name> <channel password>

    Update 11

    New module: Jamba-Purchase - same functionality as 0.4 version, except missing slash command to add item (not going to implement this).
    Jamba-Quest: New slash command - /jamba-quest autoselect <on|off|toggle> <tag>
    Jamba-Quest:Slave and master wording changed to Toon and Team.
    Jamba-Quest: Auto share quest now only works for the master.
    Jamba-Quest: Auto accept escort quest now reports the name of the quest it accepted, not a random quest from the quest log.

    Update 10

    Jamba-Sell - there is a new option in Sell:Greys. You can hold down alt to sell an item on all your toons when you are at a merchant.
    Jamba-Macro - you can now add a macro tag that has a prefix of ! - this macro will be made for toons that do not have that tag.
    Jamba-Macro - variables now have tags.

    Update 9

    New Jamba-Sell module
    (same functionality as 0.4).
    Fixed lua error when trying to use a macro or variable set in Jamba-Macro.

    Update 8

    New Jamba-Macro module.

    All the other bug fixes I promised (I hope) like ...
    Item Bar, Quest Bar and Display Team frames will remember their position always (well better than they used to)!
    Item Bar, Quest Bar and Display Team frames require you hold down Alt in order to move them.
    Follow strobing after getting off a taxi now works again.
    Display team will only send messages to the master character (rather than all the characters) if the display on master only checkbox is checked.
    /jamba works again.
    Team, Team Display and Item Use Bar should "behave" when swapping profiles.
    When Display Team show team list checkbox is not checked, all the other options are now disabled.
    Display: Team should show levels more often than not.


    Update 7

    Profiles!
    Push settings for all the modules with one click from the main Jamba options screen!
    ?
    ?
    Profit!

    Update 6

    New module: Item Use
    - provides an item bar (1 to 10 items) where you can drop an item in a slot on the bar on your master character and the item will appear in the bar on all your slave characters. To use an item in the bar, press the key for that item slot that you bound in the keybindings interface.

    Follow - characters will no longer follow themselves.
    Follow - commands now work without tags.
    Display Team - when percentages display alone, they no longer have () around them.

    Update 5

    New module: Toon
    (exactly the same functionality as the old Jamba-Me).
    Fixed error when follow strobing and drinking.
    Some debug messages in for master changing / following in Jamba-Follow.

    To stop these messages, edit Jamba-Follow.lua and changed lines 153- 155 from

    local function DebugMessage( ... )
    AJM:Print( ... )
    end

    to

    local function DebugMessage( ... )
    -- AJM:Print( ... )
    end


    Update 4

    Jamba should no longer error on startup.
    Display team pushes and uses border/texture settings on slaves correctly.
    Fixed problem with pushing tag settings to slaves.
    Display team has option to hide in combat.
    New slash commands for display team for show/hide team list:
    /jamba-display-team hide
    /jamba-display-team show

    Update 3

    New module: Follow
    contains all the functionality from 0.4 follow + the new options:
    Ability to set a different character (from the team) as the follow master.
    Can delay auto follow after combat by x number of seconds.
    Can have different strobing delays depending on whether or not the toon is in combat.
    Can force follow strobing to always strobe on the master and switch to strobing on the new master when the master changes.
    Follow broken warning uses the new Jamba-Message area scheme.

    Display Team should now honour the show checkbox.

    Slash commands should all work now.

    /jamba

    /jamba-team
    /jamba-team push
    /jamba-team add <name>
    /jamba-team remove <name>
    /jamba-team master <name> <tag>
    /jamba-team iammaster <tag>
    /jamba-team invite
    /jamba-team disband

    /jamba-tag
    /jamba-tag push
    /jamba-tag add <name> <tag>
    /jamba-tag remove <name> <tag>
    /jamba-message
    /jamba-message push

    /jamba-display-team
    /jamba-display-team push

    /jamba-follow
    /jamba-follow push
    /jamba-follow master <tag>
    /jamba-follow target <target> <tag>
    /jamba-follow aftercombat <on|off> <tag>
    /jamba-follow strobeon <target> <tag>
    /jamba-follow strobeonme <tag>
    /jamba-follow strobeonlast <tag>
    /jamba-follow strobeoff <tag>
    /jamba-follow setmaster <name> <tag>

    /jamba-ftl
    /jamba-ftl push
    /jamba-ftl update

    /jamba-proc
    /jamba-proc push

    /jamba-quest
    /jamba-quest push

    /jamba-taxi
    /jamba-taxi push

    /jamba-quest push

    /jamba-toon
    /jamba-toon push

    /jamba-item-use
    /jamba-item-use push
    /jamba-item-use show
    /jamba-item-use hide

    Update 2

    An update (number 2!) is available at the same download link.
    New module: DisplayTeam - display follow status, experience, health and mana bars for your team members.
    New module: FTL Helper - builds an FTL /assist macro and assigns the macro to an internal button for you to /click. This module was built by olipcs (awesome stuff olipcs).
    Message has a mute area.
    Quest now has configurable message/warning areas.
    Team will now invite members with a small delay between member invites to ensure your party is made up in the correct order.
    Communications channel has had a little overhaul (thanks to Ugh for all the hard work reporting bugs, was very useful). Please note toons on different team online channels will not be able to see each other / push settings, etc.
    Was a bucket load (and then some) of work .

    Update 1

    An update is available at the same download link. Fixes all the Jamba-Quest problems that Ugh found.
    Jamba-Proc now has a GUI.
    Jamba-Team has invite group and disband group key bindings.
    Several internal updates including JambaApi object.

    Original Post

    This is a VERY RAW version of Jamba 0.5. It does not have the following modules: follow, me, talk, target, purchase, sell.

    If does have the modules: core (messages, team, tags, communications), quest, taxi and proc (NEW).

    Modules are now addons in their own right (that depend on Jamba).

    Some slash commands aren't working properly / have changed .... (try /jamba-team invite)

    Team - should notice when your characters go offline and you should never get the "Player not found" messages. There is no display gui (yet).

    Tag - has system tags (all, master, slave, justme) which cannot be changed. The master and slave tag change between toons as the master changes.

    Messages is a bit raw - some UI components don't update properly, there is no point adding your own message area yet as no other parts of Jamba let you choose an area (yet!) However, you can (and should) configure the defaults to your liking. Especially the Default Proc Area if you are using Jamba Proc and have Parrot or MSBT installed.

    Quest is pretty much complete apart from being able to configure where the messages go.

    Proc has the following defaults procs:

    The Art of War => Instant Exorcism / Flash of Light
    Overpower => Overpower
    Execute => Execute
    Revenge => Revenge
    Hot Streak => Instant Pyroblast
    Missile Barrage => Arcane Missiles
    Brain Freeze => Instant Fireball
    Eclipse => Eclipse
    Rime => Howling Blast
    Nightfall => Instant Shadow Bolt
    Clearcasting => Omen of Clarity / Elemental Mastery

    Proc has no configuration GUI (yet). It only checks the following events from the combat log: SPELL_AURA_APPLIED and SPELL_AURA_REFRESH. I made need to add more events to check... You can change where the proc goes by editing the Default Proc Area in Core: Message Display. If you only want it to go to the master, make sure you change the tag on the area to master.

    Please use it and ask questions / report bugs / request things you'd like changed or added in this thread. Look forward to your impressions and there is more coming...

    JambaDev (0.5) Download

    Some screenshots:









    Last edited by Jafula : 11-01-2009 at 05:27 AM
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

Tags for this Thread

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •