Quote Originally Posted by Smoooth View Post
My slaves run at 15 fps when in the background.

I would say that health updates for out of party character is probably not that important since I doubt few people level that way. In battlegrounds it is more important since it is my main way of monitoring their hps and you actually need to heal in bg's.

I ran a few hours of AV last night. The hp and mana works in a raid inside and out of the bgs. It starts going wrong whenever I have to refollow. Each follow press probably lags it all behind by around 5-10 seconds. Sometimes I would die and res at the grave yard then mount up and start riding away and them get spammed with all kinds of low hp and follow broken messages. It seems like when the follow status gets lagged the hp and mana wait their turn to get updated.

I'll compare update 8 tonight to see if the display change helps.
Can you try running you slaves at 21fps background? That will double the message rate.

Explanation: Jamba uses Ace3-Comm which in turn uses a library called ChatThrottleLib (CTL) that is designed to stop your WoWs getting disconnected due to too much traffic. If your FPS is below 20, CTL halves the rate at which it sends data.

When you say follow status gets lagged and hp and mana wait their turn to get update, do you mean the warning messages or the actual bars? I can understand the warning messages getting lagged, but not the bars.

I'm going to change the way the hp and mana messages work. I have been sending them accross the wire, when I should just pick them up from the wow api instead. I'm going to make the assumption that all your toons have to be a party/raid for hp/mana updates and warnings to work.

This should make a big difference for you as only the follow messages will get sent across the wire (and any other non-hp/mana messages).