Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
What part of display team? Follow status and experience works for me. Currently, level display is a bit hit and miss, but getting fixed.
Yeh, thats really annoying. I'm going to add some code in to manually remember the positions of the quest bar, item bar and display team bar, because wow likes to forget the locations way to much.
Hmmm:
a) where are you health is low messages coming from?
b) Jamba Proc is new and not had much love, but I've not seen your buffering problems. How many toons do you run with?
c) You are just running Jamba-Dev and not Jamba 0.4 as well?
I'd really like to sort the slow on the warnings out. Being a complete noob to wow addon programming, I'm beginning to realise that I can pull most stuff from the combat log, rather than push it over the wire, if all your team members are in the same party/raid.
If one or more of your team members are outside the party/raid then I have to push over the wire. I think I'm going to spend the time working on the likes of Proc so that if it can get the information from the combat log, I'll do that instead of pushing over the wire.
Uh. Sigh. Its the boring but kinda essential parts I dislike.![]()
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Sorry, I'm I don't use FTL, so my info might not be correct, but from what I think I know...
Have you managed to get this to work yet? You have to set up your hotstrings in Keyclone or your special templates in HotKeyNet for it to work. I'm pretty sure you also need to press the key that the /click is bound (using all those modifiers) for the assist to work.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Yes, I changed the code so that the health updates came from the combat log rather than pushing them accross the wire. Pushing accross the wire causes the backlog that you get with Jamba 0.4 when in a battleground. I'm trying to minimize this backlog as much as possible.
Problem is that your other party are not in the same party and therefore don't get the updates in the combat log, so the health never changes.
So this lag (the 15-20 seconds) is really unacceptable, makes the follow and HP a bit useless doesn't it?
This "is not online" behaviour is part of 0.4 and should not happen in 0.5. Please let me know if it does.
Yes, please, I'd really like some help with testing with 10 characters. I only have 2.
Some questions:
What FPS do your slaves WOW instances run at?
How important are the health updates:
a) while questing?
b) in battlegrounds?
I am assuming that if you 10 box a raid, all the health updates would start working? Could you try making a raid with your 10 toons and see if your health updates work?
I can do some tweaks like we discussed earlier. Only sending updates to the master rather than all the toons. Let me put that update out and I'll get your feedback once you have had a go as that should speed things up considerable. Fingers crossed.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
Thanks for posting this and your feedback, I really appreciate it. I have fixed most of these.
I can get profiles saving the Send Message Area part of Proc successfully. Are you sure you clicked the save button after you made a change to a proc setting? If you are still having issues, please give me some more detail on what you are doing so I can reproduce the problem.
The team changing profile part was a bit dodgy. I've updated it to be a bit more consistent. Now when you load Jopan's profile on Bubbles, that you will find Bubbles is now online and Jopan will be in the team and offline and the master.
If you get a chance could you confirm this once Update 8 comes out?
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
The follow status bars kinda show at random, as in when i send out the invite 1 or 2 might show up but the others won't all of my characters are running the same setup in Jamba-Dev. If the follow bar doesnt show up none of the other bars for that character show either. I don't use the XP bar as all my chars are 80, but the health bar usually is blank till I enter combat or force a change to my max HP (buff, change gear, etc). The the bar will display full HP upon leaving combat and will not update till I enter and leave again, after that it will stay at the HP I was at upon leaving combat. My ping is about 250ish on all toons, and I run 5 at a time always.
Nice to know I'm not the causing the problem with the remembering whee i put things for once :P Thanks for looking into it.
a) jamba-dev Toon: Warnings module, I have it set to 60 on all toons with the message set to "Start Healing Me Next."
b) I run 5 toons with approximately a 250ms ping, playing from Korea on US client. The buffering seems to be combat related and not lag related as the behavior is no different when my ping is over 1000 in places like WG with a million people around. It has the same behavior in BGs and instances (5-10-25man).
c) For testing with JambaDev I only run it, no other addons at all, on a separate install of WoW. There is no symlink it's a complete and separate install. The buffering happens with both installs however. I have tested this running 5 clients on 1 machine running vista64 and 32, mind you the 32 bit client had memory issues so I excused the buffering behavior for that case. I also run 1 client on vista 64 and 4 on another 64 machine, I have the same issue in all cases.
The good news is the procs seem to work though i miss a few of them in the heat of combat, and things like the shaman proc for elemental oath buffing the entire group gets a little spammy / laggy with each one reporting they got it. It's a nice addon and I can see a lot more that works than doesn't work, so no complaints from me.
As always if you need more information, or there is a way I can send you a debug type file let me know and I'll get the information to you. Thanks for the time you have devoted to the multiboxing community.
JambaDev (0.5) Download
Update 8
New Jamba-Macro module.
All the other bug fixes I promised (I hope) like ...
Item Bar, Quest Bar and Display Team frames will remember their position always (well better than they used to)!
Item Bar, Quest Bar and Display Team frames require you hold down Alt in order to move them.
Follow strobing after getting off a taxi now works again.
Display team will only send messages to the master character (rather than all the characters) if the display on master only checkbox is checked.
/jamba works again.
Team, Team Display and Item Use Bar should "behave" when swapping profiles.
When Display Team show team list checkbox is not checked, all the other options are now disabled.
Display: Team should show levels more often than not.
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
My slaves run at 15 fps when in the background.
I would say that health updates for out of party character is probably not that important since I doubt few people level that way. In battlegrounds it is more important since it is my main way of monitoring their hps and you actually need to heal in bg's.
I ran a few hours of AV last night. The hp and mana works in a raid inside and out of the bgs. It starts going wrong whenever I have to refollow. Each follow press probably lags it all behind by around 5-10 seconds. Sometimes I would die and res at the grave yard then mount up and start riding away and them get spammed with all kinds of low hp and follow broken messages. It seems like when the follow status gets lagged the hp and mana wait their turn to get updated.
I'll compare update 8 tonight to see if the display change helps.
Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
10x shamans PVP
Can you try running you slaves at 21fps background? That will double the message rate.
Explanation: Jamba uses Ace3-Comm which in turn uses a library called ChatThrottleLib (CTL) that is designed to stop your WoWs getting disconnected due to too much traffic. If your FPS is below 20, CTL halves the rate at which it sends data.
When you say follow status gets lagged and hp and mana wait their turn to get update, do you mean the warning messages or the actual bars? I can understand the warning messages getting lagged, but not the bars.
I'm going to change the way the hp and mana messages work. I have been sending them accross the wire, when I should just pick them up from the wow api instead. I'm going to make the assumption that all your toons have to be a party/raid for hp/mana updates and warnings to work.
This should make a big difference for you as only the follow messages will get sent across the wire (and any other non-hp/mana messages).
Jafula.
Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.
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