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  1. #211

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    Quote Originally Posted by fireymerlin View Post
    I'm having a problem with Display: Team.
    Each time I create my party, the levels don't show on display team on any of the characters.
    I have to turn off the display and turn it back on to see the levels.
    Thanks, I'll get that sorted for Update 8.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  2. #212

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    Quote Originally Posted by Bettysue View Post
    Display team never updates for me unless I click one of the options off and turn it back on every time after I enter then exit combat.
    What part of display team? Follow status and experience works for me. Currently, level display is a bit hit and miss, but getting fixed.

    Quote Originally Posted by Bettysue View Post
    The jamba quest bar thingy does not remember where I put it and always returns to the middle of my screen, visible by default every time I start the game.
    Yeh, thats really annoying. I'm going to add some code in to manually remember the positions of the quest bar, item bar and display team bar, because wow likes to forget the locations way to much.

    Quote Originally Posted by Bettysue View Post
    The jamba proc messages, seem to buffer up during combat and then spam me after leaving combat, kinda does me no good to see the health is low on the guy that died 4 seconds into a fight after the fight is over :P
    Hmmm:

    a) where are you health is low messages coming from?
    b) Jamba Proc is new and not had much love, but I've not seen your buffering problems. How many toons do you run with?
    c) You are just running Jamba-Dev and not Jamba 0.4 as well?

    Quote Originally Posted by Bettysue View Post
    Other than seemingly having a goldfish like memory, and being a little slow on the warnings I have had no issues with the current version. I have these problems even on clean installs of WoW so I'm positive it's not another addon because there simply aren't any others in the folder. If you need screenshots or want some other info let me know I'm happy to help.

    Thanks
    I'd really like to sort the slow on the warnings out. Being a complete noob to wow addon programming, I'm beginning to realise that I can pull most stuff from the combat log, rather than push it over the wire, if all your team members are in the same party/raid.

    If one or more of your team members are outside the party/raid then I have to push over the wire. I think I'm going to spend the time working on the likes of Proc so that if it can get the information from the combat log, I'll do that instead of pushing over the wire.

    Uh. Sigh. Its the boring but kinda essential parts I dislike.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #213

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    Quote Originally Posted by Oatboat View Post
    having a problem with the Proc's. I've tried alot of combinations including downloading Mik's to test with it also.

    Trying to get my 4 slave mages to report when Missile Barrage proc's.

    Is there a walkthrough on this part that i missed?
    Uh, there isn't a walkthrough yet. Its a bit new and subject to change. I'll have a look at proc and see if I can get Missile Barrage to work for my mage. I'll write you a how to once I've made sure it works.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  4. #214

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    Quote Originally Posted by rocnroll View Post
    I have a silly question. How do you get the FTL module to work correctly? I set the modifiers for each toon, click the button then create a /click macro, but I don't seem to get any results.

    (Note: I haven't tried Update 7 yet)
    Sorry, I'm I don't use FTL, so my info might not be correct, but from what I think I know...

    Have you managed to get this to work yet? You have to set up your hotstrings in Keyclone or your special templates in HotKeyNet for it to work. I'm pretty sure you also need to press the key that the /click is bound (using all those modifiers) for the assist to work.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  5. #215

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    Quote Originally Posted by Smoooth View Post
    Oh and thanks for your hard work on your addons.

    I'll give you a little more info. When I am leveling with 10 at once I make two separate parties but play them as one but just do quests objectives twice. When I used 0.4 the HP display worked for all 10 even though they weren't in the same group. With 0.5 only the party members HP shows correctly and the other five stay at 100%. Has anything changed in that regard?
    Yes, I changed the code so that the health updates came from the combat log rather than pushing them accross the wire. Pushing accross the wire causes the backlog that you get with Jamba 0.4 when in a battleground. I'm trying to minimize this backlog as much as possible.

    Problem is that your other party are not in the same party and therefore don't get the updates in the combat log, so the health never changes.

    Quote Originally Posted by Smoooth View Post
    When AV'ing alot of the problems would happen after getting feared bombed. I would run around trying to collect my guys and probably hit my follow button 6-8 times. Before removing all the members from the slaves' lists the follow status would be going between following and not for probably 2 minutes and the HP would also lag behind. After I took them out it would lag maybe 15-20 seconds.
    So this lag (the 15-20 seconds) is really unacceptable, makes the follow and HP a bit useless doesn't it?

    Quote Originally Posted by Smoooth View Post
    I logged all but 1 out during one of the lag sessions and my chat screen on the remaining one got spammed with aaa is not online bbb is not online ect. It was really scrolling fast too. It spammed it for a few minutes, way more times than I hit the follow button, which is why I assumed the hp was sent too.
    This "is not online" behaviour is part of 0.4 and should not happen in 0.5. Please let me know if it does.

    Quote Originally Posted by Smoooth View Post
    I haven't tried 0.5 in a BG yet so I'm not even sure it would still happen but I did notice the follow status lagging a little still when questing. If you need any kind of testing with alot of characters I'd be glad to help out.
    Yes, please, I'd really like some help with testing with 10 characters. I only have 2 .

    Some questions:

    What FPS do your slaves WOW instances run at?

    How important are the health updates:
    a) while questing?
    b) in battlegrounds?
    I am assuming that if you 10 box a raid, all the health updates would start working? Could you try making a raid with your 10 toons and see if your health updates work?

    I can do some tweaks like we discussed earlier. Only sending updates to the master rather than all the toons. Let me put that update out and I'll get your feedback once you have had a go as that should speed things up considerable. Fingers crossed.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  6. #216

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    Thanks for posting this and your feedback, I really appreciate it. I have fixed most of these.

    I can get profiles saving the Send Message Area part of Proc successfully. Are you sure you clicked the save button after you made a change to a proc setting? If you are still having issues, please give me some more detail on what you are doing so I can reproduce the problem.

    The team changing profile part was a bit dodgy. I've updated it to be a bit more consistent. Now when you load Jopan's profile on Bubbles, that you will find Bubbles is now online and Jopan will be in the team and offline and the master.

    If you get a chance could you confirm this once Update 8 comes out?

    Quote Originally Posted by joypunk View Post
    Update 7 Oddities:

    • /jamba does nothing.
    • Creating a new profile makes the current on-screen elements disappear (Team Display and Item Use Bar were visible before creating a new profile. They disappeared when I created a new profile. I thought they had been disabled, but when I got to them in the config, they were still enabled. Also, checking/unchecking the box would not make these elements reappear. Took a /reloadui to make them show up.) -- Extra note: after the /reloadui, the checkboxes work as expected.
    • Not sure how I feel about profiles changing the Team settings. I created a "Solo" profile on my warrior (Jopan). The Team had the default of -only- Jopan on it as the master (which you cannot remove... team must have at least one on it). When I loaded the profile on my Paladin (Bubbles), Jopan was the only person on the team (showing as the Master and offline... accurate). I don't think that's desired behavior. -- Extra note: removing Jopan from Bubbles team automatically set Bubbles as the master for the team.
    • Inconsistency: When you de-select the "Show Team List" box, all the other options on the page remain selectable. When you deselect the "Show Item Use Bar", all the other options on the page become un-selectable (greyed out).
    • Profiles are not saving the "Send Message Area" for the Proc module.


    That's all I've got for right now. LOVE Update 7 overall.

    BTW... YAY! on profiles! I can now have my "Solo" profile with all the options entirely silent for playing on, and I can create "Test" profiles for when I need to test new features for you, and I can create my Dual-Box profile for my one DB team!
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  7. #217

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    Quote Originally Posted by Jafula View Post
    What part of display team? Follow status and experience works for me. Currently, level display is a bit hit and miss, but getting fixed.

    Yeh, thats really annoying. I'm going to add some code in to manually remember the positions of the quest bar, item bar and display team bar, because wow likes to forget the locations way to much.

    Hmmm:

    a) where are you health is low messages coming from?
    b) Jamba Proc is new and not had much love, but I've not seen your buffering problems. How many toons do you run with?
    c) You are just running Jamba-Dev and not Jamba 0.4 as well?

    I'd really like to sort the slow on the warnings out. Being a complete noob to wow addon programming, I'm beginning to realise that I can pull most stuff from the combat log, rather than push it over the wire, if all your team members are in the same party/raid.

    If one or more of your team members are outside the party/raid then I have to push over the wire. I think I'm going to spend the time working on the likes of Proc so that if it can get the information from the combat log, I'll do that instead of pushing over the wire.

    Uh. Sigh. Its the boring but kinda essential parts I dislike.
    The follow status bars kinda show at random, as in when i send out the invite 1 or 2 might show up but the others won't all of my characters are running the same setup in Jamba-Dev. If the follow bar doesnt show up none of the other bars for that character show either. I don't use the XP bar as all my chars are 80, but the health bar usually is blank till I enter combat or force a change to my max HP (buff, change gear, etc). The the bar will display full HP upon leaving combat and will not update till I enter and leave again, after that it will stay at the HP I was at upon leaving combat. My ping is about 250ish on all toons, and I run 5 at a time always.

    Nice to know I'm not the causing the problem with the remembering whee i put things for once :P Thanks for looking into it.

    a) jamba-dev Toon: Warnings module, I have it set to 60 on all toons with the message set to "Start Healing Me Next."
    b) I run 5 toons with approximately a 250ms ping, playing from Korea on US client. The buffering seems to be combat related and not lag related as the behavior is no different when my ping is over 1000 in places like WG with a million people around. It has the same behavior in BGs and instances (5-10-25man).
    c) For testing with JambaDev I only run it, no other addons at all, on a separate install of WoW. There is no symlink it's a complete and separate install. The buffering happens with both installs however. I have tested this running 5 clients on 1 machine running vista64 and 32, mind you the 32 bit client had memory issues so I excused the buffering behavior for that case. I also run 1 client on vista 64 and 4 on another 64 machine, I have the same issue in all cases.

    The good news is the procs seem to work though i miss a few of them in the heat of combat, and things like the shaman proc for elemental oath buffing the entire group gets a little spammy / laggy with each one reporting they got it. It's a nice addon and I can see a lot more that works than doesn't work, so no complaints from me.

    As always if you need more information, or there is a way I can send you a debug type file let me know and I'll get the information to you. Thanks for the time you have devoted to the multiboxing community.

  8. #218

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    JambaDev (0.5) Download

    Update 8

    New Jamba-Macro module.

    All the other bug fixes I promised (I hope) like ...
    Item Bar, Quest Bar and Display Team frames will remember their position always (well better than they used to)!
    Item Bar, Quest Bar and Display Team frames require you hold down Alt in order to move them.
    Follow strobing after getting off a taxi now works again.
    Display team will only send messages to the master character (rather than all the characters) if the display on master only checkbox is checked.
    /jamba works again.
    Team, Team Display and Item Use Bar should "behave" when swapping profiles.
    When Display Team show team list checkbox is not checked, all the other options are now disabled.
    Display: Team should show levels more often than not.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  9. #219

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    Quote Originally Posted by Jafula View Post
    Yes, please, I'd really like some help with testing with 10 characters. I only have 2 .

    Some questions:

    What FPS do your slaves WOW instances run at?

    How important are the health updates:
    a) while questing?
    b) in battlegrounds?
    I am assuming that if you 10 box a raid, all the health updates would start working? Could you try making a raid with your 10 toons and see if your health updates work?

    I can do some tweaks like we discussed earlier. Only sending updates to the master rather than all the toons. Let me put that update out and I'll get your feedback once you have had a go as that should speed things up considerable. Fingers crossed.
    My slaves run at 15 fps when in the background.

    I would say that health updates for out of party character is probably not that important since I doubt few people level that way. In battlegrounds it is more important since it is my main way of monitoring their hps and you actually need to heal in bg's.

    I ran a few hours of AV last night. The hp and mana works in a raid inside and out of the bgs. It starts going wrong whenever I have to refollow. Each follow press probably lags it all behind by around 5-10 seconds. Sometimes I would die and res at the grave yard then mount up and start riding away and them get spammed with all kinds of low hp and follow broken messages. It seems like when the follow status gets lagged the hp and mana wait their turn to get updated.

    I'll compare update 8 tonight to see if the display change helps.
    Prot Paladin, tank/resto Druid, 2xResto Shaman, 3xElemental Shaman, Balance Druid, Shadow Priest, Arcane Mage PVE
    10x shamans PVP

  10. #220

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    Quote Originally Posted by Smoooth View Post
    My slaves run at 15 fps when in the background.

    I would say that health updates for out of party character is probably not that important since I doubt few people level that way. In battlegrounds it is more important since it is my main way of monitoring their hps and you actually need to heal in bg's.

    I ran a few hours of AV last night. The hp and mana works in a raid inside and out of the bgs. It starts going wrong whenever I have to refollow. Each follow press probably lags it all behind by around 5-10 seconds. Sometimes I would die and res at the grave yard then mount up and start riding away and them get spammed with all kinds of low hp and follow broken messages. It seems like when the follow status gets lagged the hp and mana wait their turn to get updated.

    I'll compare update 8 tonight to see if the display change helps.
    Can you try running you slaves at 21fps background? That will double the message rate.

    Explanation: Jamba uses Ace3-Comm which in turn uses a library called ChatThrottleLib (CTL) that is designed to stop your WoWs getting disconnected due to too much traffic. If your FPS is below 20, CTL halves the rate at which it sends data.

    When you say follow status gets lagged and hp and mana wait their turn to get update, do you mean the warning messages or the actual bars? I can understand the warning messages getting lagged, but not the bars.

    I'm going to change the way the hp and mana messages work. I have been sending them accross the wire, when I should just pick them up from the wow api instead. I'm going to make the assumption that all your toons have to be a party/raid for hp/mana updates and warnings to work.

    This should make a big difference for you as only the follow messages will get sent across the wire (and any other non-hp/mana messages).
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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