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  1. #1

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    Quote Originally Posted by rahven32 View Post
    It's because your guys are all trying to buy the same item at the same time. Would be nice if we could put a delay in there somewhere when you do the next buy/sell addon.
    I still use SYC but look forward to the Jamba purchase improvements. I never knew there was an issue with purchasing the same item x 5 until recently. One of my toons ran out of water which should not have been possible with autobuy. Now that I know this is an issue I work around it and might open the water/food vendor twice to make sure everyone has what they need.

  2. #2

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    Quote Originally Posted by Iceorbz View Post
    I get nothing but object busy if I open the vendor on all my guys, wonder if it would be possible to make them have a small delay if grouped with other characters.

    Sucks, cus then i jus thave to close the vendor and re-open it on each guy anyways.
    Quote Originally Posted by rahven32 View Post
    It's because your guys are all trying to buy the same item at the same time. Would be nice if we could put a delay in there somewhere when you do the next buy/sell addon.
    Quote Originally Posted by Ughmahedhurtz View Post
    I doubt this would work for everyone as that delay is entirely dependent on server lag. Doing that in the Crossroads would be fine, but trying it in Dalaran during prime-time would suck badly.
    Quote Originally Posted by Fizzler View Post
    I still use SYC but look forward to the Jamba purchase improvements. I never knew there was an issue with purchasing the same item x 5 until recently. One of my toons ran out of water which should not have been possible with autobuy. Now that I know this is an issue I work around it and might open the water/food vendor twice to make sure everyone has what they need.
    Thanks for the discussion; I'll see if I can code in a random delay before purchasing when I build Jamba-Purchase for 0.5. I can also add code to check and make sure the purchase has been made. I could loop the buy code a few times until the required amounts of stuff have been bought.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #3
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Iceorbz View Post
    I get nothing but object busy if I open the vendor on all my guys, wonder if it would be possible to make them have a small delay if grouped with other characters.

    Sucks, cus then i jus thave to close the vendor and re-open it on each guy anyways.
    I doubt this would work for everyone as that delay is entirely dependent on server lag. Doing that in the Crossroads would be fine, but trying it in Dalaran during prime-time would suck badly.
    Now playing: WoW (Garona)

  4. #4

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    Quote Originally Posted by fireymerlin View Post
    Jamba follow strobing is not working the way it used to.
    I'm using: /jamba-follow strobeonme all.
    The slaves don't follow me if follow breaks.
    I can't reproduce this sorry; if I deliberately break follow while strobing, the slave follows a second later. If I get a slave stuck behind some terrain, it follows as soon as I come back into range with my master. Have you changed many of the options away from the defaults?
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  5. #5

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    I had this problem as well, so i made 2 binds for interact with target then in HKN I put 1 on round robin and the other hits them all at once for combat type stuff. Pretty much solved the problem for me and isn't too difficult to work with.

  6. #6

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    Running Update5 - the repair costs 'announce' gets displayed twice for slaves. Using guild repair.

    Edit: Also in the display module , when selecting only percentanges they shouldn't be in parenthesis (which makes sense if both values and % are shown)
    Last edited by Abend : 09-12-2009 at 01:07 PM

  7. #7

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    Quote Originally Posted by joypunk View Post
    I'd be glad to help out. Just let me know what I can do.

    95% of my playtime is solo... multi-boxing is on the back of my mind. So, I'm probably one of the few who even cares about the solo aspect of Jamba. =)
    Sweet, you can tell me about the things in Jamba annoy you while you are playing solo. I'm going to try and solve your issues with profiles to start with, but there will be little niggly things that you should mention and I'll make an effort to fix them.

    Quote Originally Posted by fireymerlin View Post
    2 slash commands that work but I don't see in the list:
    /jamba-team invite
    /jamba-team disband
    Cheers, they have been added to the list.

    Quote Originally Posted by Bettysue View Post
    I know it's probably been mentioned in this thread somewhere but after looking through all 17 pages i didn't see it.

    I am having a problem when i first load up WoW with JambaDev running I have the quest bar sitting visible in the middle of my screen. I'm talking about the one with share abandon abandon all....

    Am I doing something wrong Jamba is the only addon running other than the Jambadev version, and it does it on every comp with every char.
    I don't think Jamba 0.4 and JambaDev 0.5 are going to be compatible running together. I'm only running JambaDev 0.5 and I don't have your problem. Try without Jamba 0.4 and see if the problem goes away.

    Quote Originally Posted by Abend View Post
    Running Update5 - the repair costs 'announce' gets displayed twice for slaves. Using guild repair.

    Edit: Also in the display module , when selecting only percentanges they shouldn't be in parenthesis (which makes sense if both values and % are shown)
    I'm not getting duplicate repair cost messages (and I'm using guild repair). Is this still happening? Are you using the defaults for core: message settings?

    Heh, I was wondering when someone would bring the parenthesis up. I thought I'd wait and see if someone mentioned them before "fixing" them.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  8. #8

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    Quote Originally Posted by Jafula View Post
    I'm not getting duplicate repair cost messages (and I'm using guild repair). Is this still happening? Are you using the defaults for core: message settings?
    I can't reproduce anymore either not sure what 'fixed' it ... i'll keep a eye on it.

    Today i saw another bug where i was accepting a quest that only the master toon had access to and when i hit Accept the slaves reported that they accepted some other quest they already had in the questlog. The slaves had no gossip window up (the NPC does nothing when interacting with the 'wrong' class).

  9. #9

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    Quote Originally Posted by Abend View Post
    I can't reproduce anymore either not sure what 'fixed' it ... i'll keep a eye on it.

    Today i saw another bug where i was accepting a quest that only the master toon had access to and when i hit Accept the slaves reported that they accepted some other quest they already had in the questlog. The slaves had no gossip window up (the NPC does nothing when interacting with the 'wrong' class).
    Hmmm, this accept quest bug is one of those ones you are going to have to live with. I had code in Jamba to check to make sure that the slaves were interacting with an npc before they tried to accept a quest. If you read the first few pages of this thread, you will notice Ugh saying that his toons would not accept certain quests where there was no npc involved. When I took the check for npc code out, those quests were acceptable again.

    Actually, thinking about it while writing this post, I might be able to check for the presence of the quest window on the screen and only accept if the window is visible. Hmmm.....
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  10. #10

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    I don't know if it's just me or not, I can't seem to get follow strobing to stay off when I turn it off. Basically, what I wanted to be able to do is follow strobe when I'm mounted and follow strobe only my melee slave in combat.

    So what I had was a strobe command {onme/slave/all, Kina/slave/all, I tried everything} in my mount macro. For my melee slave, I had just the strobeon for the tag melee {setting that tag up first, of course}. I had a matching strobeoff command in my regular follow macro. I also created a seperate strobeoff macro that I put on my End key, which is my slaves spreadout key. Spamming the seperate strobeoff key sometimes got them to stop following, but usually, they'd break follow for a second or two and start following again.

    No matter what I do, I can't get the strobing to stay off. I used all the different on and off commands, tried different tags, played around with the delay and still the same. If I use it in any way shape or form, it makes all of them follow all the time. I removed all the strobing commands for my slaves and just used the melee one and it still makes my other slaves start strobing. Not fun to run up on a boss and start combat only to see all my casters stop casting and start running toward me. Any ideas?
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