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  1. #11

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    Sure I could try it myself emesis. Would just be quicker if the site i use as a reference had complete data on the spell =)

    Anyone feel free to correct me if im somehow dumbed up my math here:

    So base it heals for 25 every 2 seconds (at level 80)

    20% from the glyph
    25% from the talent.

    So 20 + (20 x .2) + (20 x .25) = 29 per tick...

    Wow lol now I see why they say that glyph is crap. Hmmmmm.

    Wow wiki claims a coefficient of 5% so... 2k SP = 100 + 29 per tick... 129

    hmmm
    Currently running 10 miners in Eve Online.

  2. #12

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    Quote Originally Posted by 'emesis',index.php?page=Thread&postID=167492#post1 67492
    f this is true, it's something I never noticed, and it will certainly change my boss fight rotation (i.e. dropping healing streams AFTER trinket).

    It's true.
    Cranky old-timer.

  3. #13

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    Unfortunately, wowwiki is still not up to date with all the 3.0.2 changes. The spell power coefficient on healing stream totem is listed as 4.5% pre-patch 3.0.2. It's clearly more than 4.5% now.

    Also, I'm pretty sure the glyph operates on your healing stream totem tick AFTER including talents and spell bonus, or it would suck super duper hard. I'll check tonight.
    Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
    Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus

    Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)

    <Chain Lightning>, Alliance Bonechewer

  4. #14

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    Quote Originally Posted by 'Boylston',index.php?page=Thread&postID=167566#pos t167566
    Quote Originally Posted by 'emesis',index.php?page=Thread&postID=167492#post1 67492
    f this is true, it's something I never noticed, and it will certainly change my boss fight rotation (i.e. dropping healing streams AFTER trinket).

    It's true.
    Hmm, not for me. I just tested and the tick value on my healing stream totem changes whenever my spell power does. Without dropping a new one, popping my trinket ups the tick value for 15 seconds, then it drops back down.

    Also, regarding earlier posts, I just confirmed that the bonus of the glyph applies _after_ your SP bonus is applied, not before. Don't know about the resto talent though it'd be strange for that to be different.

    Finally, the SP coefficient of the totem is 7% by my testing tonight.

    Without glyph, HST tick at 2071 SP = 174. Tick at 280 SP (the lowest I can go without respecing :-) ) = 49. ( 174 - 49 ) / (2071 - 280) = 0.0698
    Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
    Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus

    Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)

    <Chain Lightning>, Alliance Bonechewer

  5. #15

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    Awesome, appreciate you guys doing some legwork on this.

    So let me try again.

    Base healing 25 per 2 second tick

    7% multipler. 2k SP = 140 + 25 = 165 hp / tick

    Apply glyph and we're at 165 + (165 x .2 ) = 198
    + talent =
    198 + (165 x .25) = 239

    Thats better.
    Currently running 10 miners in Eve Online.

  6. #16

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