Quote Originally Posted by 'Flora',index.php?page=Thread&postID=159756#post15 9756
3. Almost every sinlge class now uses shitloads of AOE dmg meaning multiboxes are in danger alot due to the AoE dmg.
This has concerned me for a while now. With a 4xShaman+Partner setup, I used to be able to prioritize the worrisome classes/specs like Fire Mages that could cause AoE havoc for the team. (Or at least heal through the one per team that might have that ability and then resume blasting away). Post 3.0, so many specs have new AoE abilities, many quite potent, that I think almost any team you go up against is going to be able to just AoE burn down a multibox team that is clumped together.

I think the biggest indicator that the arenas have problems is NOT that multiboxers are suffering, however. I think it's that pre-WOTLK gladiator teams that have a lot of skill and practice time together are getting their butts handed to them. I wouldn't necessarily expect the same pre-WOTLK comps to be as inherently good post-expansion, but to hear stories about teams that were Gladiator-ranked for multiple seasons pre-expansion that can barely hit 1600 now is an indication that there are big balance issues.

Even with a lot of tuning, I still think multiboxing arena successfully will still face a big problem with more AoE damage. I don't think it's any kind of Blizzard conspiracy to ruin multiboxing, either. (I think it mostly stems from them being responsive to player QQ about "my class doesn't have AoE in PvE". Too many people parsing WWS data...)