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  1. #11

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    Glyph of Rejuvenation = 50% more healing when target is below 50% health. This is the big one.

    Glyph of Regrowth is also good... another 20% healing when you spam it.

    Both scale well with all the healing multipliers that Tenacity/BM give you.

    Plus, tree of life can give you another +6% heal...
    Cranky old-timer.

  2. #12

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    Well, I had a first try at Utgarde Keep yesterday evening. I cleaned the first room with vikings and the second with dragons. I had to stop playing after that, so I cannot comment about the rest.

    With my characters being level 71 and the gorillas level 70, it was NOT easy at all. I systematically lost at least one pet on every pull of more than one mob, and I even wiped a couple of time.

    I don't have the impression my DPS was lagging, mobs were going down quite fast. It was really a question of pets not lasting long enough. I am admittedly not the best of healers, but they really died very fast. Certainly a big difference compared to BC level 70 elite mobs.

    I'll wait for my gorillas to get to level 71 before I try again.

  3. #13

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    Quote Originally Posted by 'Fef',index.php?page=Thread&postID=159119#post1591 19
    I have been playing 5 hunters with RAF until level 55. I had a druid waiting at that level that I planned to swap one of the hunters for. I don't have experience of WotLK instances yet (my group is level 71), but I can share my impressions of WoW and BC instance.

    Having a dedicated healer is key. Five pets provide quite a lot of tanking ability, but elite mobs, in particulars instance boss, will go through them really easily. They will certainly die too quickly (at level) to be kept alive by Mend Pet only.

    Good tanking pets are also important. I like cats for outside world, but I go in instances only with gorillas. The AOE tanking ability is very precious and lets my druid heal freely, even when adds pop. Priceless.
    Via trial and error I ended up with a team of gorillas for instances as well. Only at level 65 ATM. I was thinking about getting a wolf to replace one of the gorillas for increase in attack power. Not sure if it increases the other pets attack power as well, though. Gorillas rock for keeping aggro.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  4. #14

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    eh, Apes are nice, but what about mixing in at least one buzzard (carrion bird) for Demoralizing_Screech ; it reduces melee AP for allt he mobs at melee; sos seem like it theoretically would help tanking a little bit, but I dunno. spore bats and spore cloud is also interesting; but thats probably just me wanting to have a mix of AE abilities in the group (Its an AE dot/armor debuff). I'm not really in a situation to test either of those.

  5. #15
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    I've been running..

    - Wind Serpent from ZG (have had it since level 60 raiding, so first hunter won't replace it anytime soon).
    - Carrion Bird: AoE shriek melee debuff.
    - Wolf: Howl... AP boost.
    - Bear: Tanking pet, but Gorilla's aoe threat stomp is very tempting.
    - Scorpid: Poison, but this was nerfed twice recently, not sure if I'll keep this pet for dps when I restart hunters.

    The Wolf gives twice its level as attack power to all your hunters and their pets, I'd include one of these in your party for sure. Same deal with the Carrion Bird; not sure the exact debuff, but it makes everything hit for less. The other pets are up to you, one will be your tenacity tank and the other two whatever floats your boat.

  6. #16

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    I have been resto shaman with 4 bm/readiness hunters in wotlk, all gorilla.

    The only issue I have is that the gorillas are horrid for various bosses where movement or kicks are involved. So if your lazy your fighting onyxia in the whelp cave for example.

    Gotta remember with the tanking pets and the bm spec, your looking at insane +heal% on those pets. Its a very very easy time healing them, as well as the pets having the ability to round robin soul link.

    I find the mixed pets a waste of time, any benefit a wolf might give to the group or a trueshot aura is wiped out by the lack of a monkey's 4k thunderstomp and occasional soul link. It just adds more twitch than its worth.

  7. #17

    Default Any progress on tank-less heroics ?

    Sorry about the old post necro, but my question is pretty much on subject.

    My PVP team, healer Druid + 4 x Hunters, got his first PVP set (the one you get rather easily, with a mix of arena and honour points). I feel that the weak spot in my gear is now the hunter's main weapon. They are using a blue bow with 101 base DPS. Since I don't want a gun (The noise ! Also, Elves with guns ?) and don't want to run pick-up groups into a raid instance, I thought the crossbow dropped by Heroic Ingvar would be a good choice.

    Now I have two solutions :
    - Swap one shaman from my PVE team (Paladin+4xShaman, the have Heroic UK on farm for some time) with a hunter. Rince and repeat until I get the drop for all of them.
    - Try to run Heroic UK without a tank.

    I would prefer the second solution, since the first one will imply messing with my group, the need to re-spec at least one shaman (when the swapped one is the healer), and other inconviniences.

    So, in the 6 months since this thread died, did anyone make progresses running Heroics with only hunter's pets, or without a real tank in general ?

    I plan to try anyway, I'll keep you informed of my results.

  8. #18
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by 'Boylston',index.php?page=Thread&postID=159208#pos t159208
    Solo hunters are reporting that their pets can tank Heroics already now;
    Let's be clear about something: the guys saying this are the hunters in full 25-man epic gear. I have a hunter at 80. I'm in the best crafted epics I can get him and a few good drops from normal 5-mans and my pet gets annihilated by heroic trash unless I absolutely SPAM heals on him.

    [edit] OH GOD. Thread necromancy FTW! :P
    Now playing: WoW (Garona)

  9. #19

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    Im assuming you are talking about a BM tenacity pet?

    Yeah I just dont see hunters as viable for heroics unless you are sporting Ulduar gear. If there is any movement necessary for a boss you can just forget it. I would love to see someone take down Keristraza in H Nexus as the pets have to move to get rid of debuff AND you have to move your slaves as well. Movement of group and pets will require you hitting two keys, no way around it (that i know of: you can't bind strafe and /petattack to the same button). So moving pets around and your team, oh and make sure your hunters are dpsing.... and of course healing pets. Yuck, it sounds like DDR on extreme difficulty.


    edit: although after doing nexus on normal difficulty with 4 hunters and a priest with very little difficulty it makes you wonder.....

  10. #20

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    Well, I gave it a try. I went to Heroic UK.

    The first corridor is hard and frustrating but managable, it all comes down to pulling carefully. I still lose a few pets quite often. When it comes to three or more mobs packs, my druid just cannot follow. The hunters spend their time rezing their pets, hence not doing dammage. So every pack either takes forever, or ends up in a wipe. Just *one* regular Heroic UK mob takes one of my apes down in just a couple of blows without heals. I guess it comes from the lack of defense stats. I can only imagine how fast a phase-two Ingvar would tear them down.

    Conclusion : Heroics without a real tank is a no go.

    I respecced my hunters to Mark, and will take them individually for Heroic UK trips with my PVE group until I get them all the nice crossbow.

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