
Originally Posted by
'Sam DeathWalker',index.php?page=Thread&postID=159039#p ost159039
This will be in the 3.0.8 patch (the one after 3.0.3 for some reason):
Tapping will get easier
"All player spells which cause a creature to become aggressive to you will now also immediately cause the creature to be tapped." I'm not sure why they changed this particular game mechanic after so long, but I only see this as a positive change. Basically, in order to get the experience and loot from a mob, you and your groupmates currently need to actually do damage to a mob. This means that casting a DoT, which takes a tick before it does damage, or a debuff currently will not actually mark the creature right away as yours even though it will now attack you. So you may get aggro, but someone else may have tapped it and will get the kill. But after the next patch, any spell that catches your target's attention will tag it as yours for experience and loot -- as long as you and your teammates kill it. This isn't really a huge change, in my opinion, but you should be aware of it when questing in heavily populated areas"
Does this mean that if you kill a mob only with totems that you WILL get exp?
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